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GCController.Motion Eigenschaft

Definition

Ruft das Objekt ab, das Bewegungsdaten enthält, wenn der Controller Bewegung unterstützt.

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual GameController.GCMotion Motion { [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)] [Foundation.Export("motion", ObjCRuntime.ArgumentSemantic.Strong)] get; }
member this.Motion : GameController.GCMotion

Eigenschaftswert

Attribute

Gilt für: