BinaryReader-Klasse
Liest primitive Datentypen als Binärwerte in einer spezifischen Codierung.
Namespace: System.IO
Assembly: mscorlib (in mscorlib.dll)
Syntax
'Declaration
<ComVisibleAttribute(True)> _
Public Class BinaryReader
Implements IDisposable
'Usage
Dim instance As BinaryReader
[ComVisibleAttribute(true)]
public class BinaryReader : IDisposable
[ComVisibleAttribute(true)]
public ref class BinaryReader : IDisposable
/** @attribute ComVisibleAttribute(true) */
public class BinaryReader implements IDisposable
ComVisibleAttribute(true)
public class BinaryReader implements IDisposable
Hinweise
In der folgenden Tabelle sind Beispiele für andere typische oder verwandte E/A-Aufgaben aufgeführt.
Aufgabe |
Beispiel in diesem Thema |
---|---|
Eine Textdatei erstellen. |
|
In eine Textdatei schreiben. |
|
Aus einer Textdatei lesen. |
|
Aus einer Binärdatei lesen. |
Gewusst wie: Lesen und Schreiben einer neu erstellten Datendatei |
In eine Binärdatei schreiben. |
Gewusst wie: Lesen und Schreiben einer neu erstellten Datendatei |
Beispiel
Das folgende Codebeispiel veranschaulicht das Speichern und Abrufen von Anwendungseinstellungen in einer Datei.
Imports Microsoft.VisualBasic
Imports System
Imports System.IO
Imports System.Security.Permissions
Public Class Test
Shared Sub Main()
' Load application settings.
Dim appSettings As New AppSettings()
Console.WriteLine("App settings." & vbcrLf & "Aspect " & _
"Ratio: {0}, Lookup directory: {1}," & vbcrLf & "Auto " & _
"save time: {2} minutes, Show status bar: {3}" & vbCrLf, _
New Object(3){appSettings.AspectRatio.ToString(), _
appSettings.LookupDir, _
appSettings.AutoSaveTime.ToString(), _
appSettings.ShowStatusBar.ToString()})
' Change the settings.
appSettings.AspectRatio = 1.250
appSettings.LookupDir = "C:\Temp"
appSettings.AutoSaveTime = 10
appSettings.ShowStatusBar = True
' Save the new settings.
appSettings.Close()
End Sub
End Class
' Store and retrieve application settings.
Public Class AppSettings
Const fileName As String = "AppSettings#@@#.dat"
Dim aspRatio As Single
Dim lkupDir As String
Dim saveTime As Integer
Dim statusBar As Boolean
Property AspectRatio As Single
Get
Return aspRatio
End Get
Set
aspRatio = Value
End Set
End Property
Property LookupDir As String
Get
Return lkupDir
End Get
Set
lkupDir = Value
End Set
End Property
Property AutoSaveTime As Integer
Get
Return saveTime
End Get
Set
saveTime = Value
End Set
End Property
Property ShowStatusBar As Boolean
Get
Return statusBar
End Get
Set
statusBar = Value
End Set
End Property
Sub New()
' Create default application settings.
aspRatio = 1.3333
lkupDir = "C:\AppDirectory"
saveTime = 30
statusBar = False
If File.Exists(fileName) Then
Dim binReader As New BinaryReader( _
File.Open(fileName, FileMode.Open))
Try
' If the file is not empty,
' read the application settings.
If binReader.PeekChar() <> -1 Then
aspRatio = binReader.ReadSingle()
lkupDir = binReader.ReadString()
saveTime = binReader.ReadInt32()
statusBar = binReader.ReadBoolean()
Return
End If
' If the end of the stream is reached before reading
' the four data values, ignore the error and use the
' default settings for the remaining values.
Catch ex As EndOfStreamException
Console.WriteLine("{0} caught and ignored. " & _
"Using default values.", ex.GetType().Name)
Finally
binReader.Close()
End Try
End If
End Sub
' Create a file and store the application settings.
Sub Close()
Dim binWriter As New BinaryWriter( _
File.Open(fileName, FileMode.Create))
Try
binWriter.Write(aspRatio)
binWriter.Write(lkupDir)
binWriter.Write(saveTime)
binWriter.Write(statusBar)
Finally
binWriter.Close()
End Try
End Sub
End Class
using System;
using System.IO;
using System.Security.Permissions;
class Test
{
static void Main()
{
// Load application settings.
AppSettings appSettings = new AppSettings();
Console.WriteLine("App settings.\nAspect Ratio: {0}, " +
"Lookup directory: {1},\nAuto save time: {2} minutes, " +
"Show status bar: {3}\n",
new Object[4]{appSettings.AspectRatio.ToString(),
appSettings.LookupDir, appSettings.AutoSaveTime.ToString(),
appSettings.ShowStatusBar.ToString()});
// Change the settings.
appSettings.AspectRatio = 1.250F;
appSettings.LookupDir = @"C:\Temp";
appSettings.AutoSaveTime = 10;
appSettings.ShowStatusBar = true;
// Save the new settings.
appSettings.Close();
}
}
// Store and retrieve application settings.
class AppSettings
{
const string fileName = "AppSettings#@@#.dat";
float aspectRatio;
string lookupDir;
int autoSaveTime;
bool showStatusBar;
public float AspectRatio
{
get{ return aspectRatio; }
set{ aspectRatio = value; }
}
public string LookupDir
{
get{ return lookupDir; }
set{ lookupDir = value; }
}
public int AutoSaveTime
{
get{ return autoSaveTime; }
set{ autoSaveTime = value; }
}
public bool ShowStatusBar
{
get{ return showStatusBar; }
set{ showStatusBar = value; }
}
public AppSettings()
{
// Create default application settings.
aspectRatio = 1.3333F;
lookupDir = @"C:\AppDirectory";
autoSaveTime = 30;
showStatusBar = false;
if(File.Exists(fileName))
{
BinaryReader binReader =
new BinaryReader(File.Open(fileName, FileMode.Open));
try
{
// If the file is not empty,
// read the application settings.
if(binReader.PeekChar() != -1)
{
aspectRatio = binReader.ReadSingle();
lookupDir = binReader.ReadString();
autoSaveTime = binReader.ReadInt32();
showStatusBar = binReader.ReadBoolean();
}
}
// If the end of the stream is reached before reading
// the four data values, ignore the error and use the
// default settings for the remaining values.
catch(EndOfStreamException e)
{
Console.WriteLine("{0} caught and ignored. " +
"Using default values.", e.GetType().Name);
}
finally
{
binReader.Close();
}
}
}
// Create a file and store the application settings.
public void Close()
{
using(BinaryWriter binWriter =
new BinaryWriter(File.Open(fileName, FileMode.Create)))
{
binWriter.Write(aspectRatio);
binWriter.Write(lookupDir);
binWriter.Write(autoSaveTime);
binWriter.Write(showStatusBar);
}
}
}
using namespace System;
using namespace System::IO;
using namespace System::Security::Permissions;
// Store and retrieve application settings.
ref class AppSettings
{
private:
static String^ fileName = "AppSettings#@@#.dat";
float aspectRatio;
String^ lookupDir;
int autoSaveTime;
Boolean showStatusBar;
public:
property float AspectRatio
{
float get()
{
return aspectRatio;
}
void set( float value )
{
aspectRatio = value;
}
}
property String^ LookupDir
{
String^ get()
{
return lookupDir;
}
void set( String^ value )
{
lookupDir = value;
}
}
property int AutoSaveTime
{
int get()
{
return autoSaveTime;
}
void set( int value )
{
autoSaveTime = value;
}
}
property Boolean ShowStatusBar
{
Boolean get()
{
return showStatusBar;
}
void set( Boolean value )
{
showStatusBar = value;
}
}
AppSettings()
{
// Create default application settings.
aspectRatio = 1.3333F;
lookupDir = "C:\\AppDirectory";
autoSaveTime = 30;
showStatusBar = false;
if ( File::Exists( fileName ) )
{
BinaryReader^ binReader = gcnew BinaryReader( File::Open( fileName, FileMode::Open ) );
try
{
// If the file is not empty,
// read the application settings.
if ( binReader->PeekChar() != -1 )
{
aspectRatio = binReader->ReadSingle();
lookupDir = binReader->ReadString();
autoSaveTime = binReader->ReadInt32();
showStatusBar = binReader->ReadBoolean();
return;
}
}
// If the end of the stream is reached before reading
// the four data values, ignore the error and use the
// default settings for the remaining values.
catch ( EndOfStreamException^ e )
{
Console::WriteLine( "{0} caught and ignored. "
"Using default values.", e->GetType()->Name );
}
finally
{
binReader->Close();
}
}
}
// Create a file and store the application settings.
void Close()
{
BinaryWriter^ binWriter = gcnew BinaryWriter( File::Open( fileName, FileMode::Create ) );
try
{
binWriter->Write( aspectRatio );
binWriter->Write( lookupDir );
binWriter->Write( autoSaveTime );
binWriter->Write( showStatusBar );
}
finally
{
binWriter->Close();
}
}
};
int main()
{
// Load application settings.
AppSettings^ appSettings = gcnew AppSettings;
array<Object^>^someObject = {appSettings->AspectRatio.ToString(),appSettings->LookupDir,appSettings->AutoSaveTime.ToString(),appSettings->ShowStatusBar.ToString()};
Console::WriteLine( "App settings.\nAspect Ratio: {0}, "
"Lookup directory: {1},\nAuto save time: {2} minutes, "
"Show status bar: {3}\n", someObject );
// Change the settings.
appSettings->AspectRatio = 1.250F;
appSettings->LookupDir = "C:\\Temp";
appSettings->AutoSaveTime = 10;
appSettings->ShowStatusBar = true;
// Save the new settings.
appSettings->Close();
}
import System.*;
import System.IO.*;
import System.Security.Permissions.*;
class Test
{
public static void main(String[] args)
{
// Load application settings.
AppSettings appSettings = new AppSettings();
Console.WriteLine("App settings.\nAspect Ratio: {0}, "
+ "Lookup directory: {1},\nAuto save time: {2} minutes, "
+ "Show status bar: {3}\n",
new Object[]{System.Convert.ToString(appSettings.get_AspectRatio()),
appSettings.get_LookupDir(),
System.Convert.ToString(appSettings.get_AutoSaveTime()),
System.Convert.ToString(appSettings.get_ShowStatusBar())});
// Change the settings.
appSettings.set_AspectRatio(1.25F);
appSettings.set_LookupDir("C:\\Temp");
appSettings.set_AutoSaveTime ( 10);
appSettings.set_ShowStatusBar( true);
// Save the new settings.
appSettings.Close();
} //main
} //Test
// Store and retrieve application settings.
class AppSettings
{
private String fileName = "AppSettings#@@#.dat";
private float aspectRatio;
private String lookupDir;
private int autoSaveTime;
private boolean showStatusBar;
/** @property
*/
public float get_AspectRatio()
{
return aspectRatio ;
}//get_AspectRatio
/** @property
*/
public void set_AspectRatio ( float value )
{
aspectRatio = value;
}//set_AspectRatio
/** @property
*/
public String get_LookupDir()
{
return lookupDir ;
}//get_LookupDir
/** @property
*/
public void set_LookupDir ( String value )
{
lookupDir = value;
}//set_LookupDir
/** @property
*/
public int get_AutoSaveTime()
{
return autoSaveTime ;
}//get_AutoSaveTime
/** @property
*/
public void set_AutoSaveTime ( int value )
{
autoSaveTime = value;
}//set_AutoSaveTime
/** @property
*/
public boolean get_ShowStatusBar()
{
return showStatusBar ;
}//get_ShowStatusBar
/** @property
*/
public void set_ShowStatusBar ( boolean value )
{
showStatusBar = value;
}//set_ShowStatusBar
public AppSettings()
{
// Create default application settings.
aspectRatio = 1.3333F;
lookupDir = "C:\\AppDirectory";
autoSaveTime = 30;
showStatusBar = false;
if ( File.Exists(fileName) ) {
BinaryReader binReader =
new BinaryReader(File.Open(fileName, FileMode.Open));
try {
// If the file is not empty,
// read the application settings.
if ( binReader.PeekChar() !=-1 ) {
aspectRatio = binReader.ReadSingle();
lookupDir = binReader.ReadString();
autoSaveTime = binReader.ReadInt32();
showStatusBar = binReader.ReadBoolean();
}
}
// If the end of the stream is reached before reading
// the four data values, ignore the error and use the
// default settings for the remaining values.
catch(EndOfStreamException e) {
Console.WriteLine("{0} caught and ignored. "
+ "Using default values.", e.GetType().get_Name());
}
finally {
binReader.Close();
}
}
} //AppSettings
// Create a file and store the application settings.
public void Close()
{
BinaryWriter binWriter =
new BinaryWriter(File.Open(fileName, FileMode.Create));
try {
binWriter.Write(aspectRatio);
binWriter.Write(lookupDir);
binWriter.Write(autoSaveTime);
binWriter.Write(showStatusBar);
}
finally {
if ( binWriter != null ) {
binWriter= null;
}
}
} //Close
} //AppSettings
Vererbungshierarchie
System.Object
System.IO.BinaryReader
Threadsicherheit
Alle öffentlichen statischen (Shared in Visual Basic) Member dieses Typs sind threadsicher. Bei Instanzmembern ist die Threadsicherheit nicht gewährleistet.
Plattformen
Windows 98, Windows 2000 SP4, Windows CE, Windows Millennium Edition, Windows Mobile für Pocket PC, Windows Mobile für Smartphone, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition
.NET Framework unterstützt nicht alle Versionen sämtlicher Plattformen. Eine Liste der unterstützten Versionen finden Sie unter Systemanforderungen.
Versionsinformationen
.NET Framework
Unterstützt in: 2.0, 1.1, 1.0
.NET Compact Framework
Unterstützt in: 2.0, 1.0
Siehe auch
Referenz
BinaryReader-Member
System.IO-Namespace
Weitere Ressourcen
Datei- und Stream-E/A
Gewusst wie: Lesen aus einer Textdatei
Gewusst wie: Schreiben von Text in eine Datei
Grundlegende Datei-E/A
Gewusst wie: Lesen und Schreiben einer neu erstellten Datendatei