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Font.Font(const FontFamily*, REAL, INT, Unit) constructor

Applies to: desktop apps only

Creates a Font::Font object based on a FontFamily object, a size, a font style, and a unit of measurement.

Syntax

Font(
  [in]  const FontFamily *family,
  [in]  REAL emSize,
  [in]  INT style,
  [in]  Unit unit
);

Parameters

  • family [in]
    Type: const FontFamily*

    Pointer to a FontFamily object that specifies information such as the string that identifies the font family and the font family's text metrics measured in design units.

  • emSize [in]
    Type: REAL

    Real number that specifies the em size of the font measured in the units specified in the unit parameter.

  • style [in]
    Type: INT

    Optional. Integer that specifies the style of the typeface. This value must be an element of the FontStyle enumeration or the result of a bitwise OR applied to two or more of these elements. For example, FontStyleBold | FontStyleUnderline | FontStyleStrikeout sets the style as a combination of the three styles. The default value is FontStyleRegular.

  • unit [in]
    Type: Unit

    Optional. Element of the Unit enumeration that specifies the unit of measurement for the font size. The default value is UnitPoint.

Requirements

Minimum supported client

Windows XP, Windows 2000 Professional

Minimum supported server

Windows 2000 Server

Product

GDI+ 1.0

Header

Gdiplusheaders.h (include Gdiplus.h)

Library

Gdiplus.lib

DLL

Gdiplus.dll

See also

Font

FontFamily

FontStyle

Unit

Using Text and Fonts

 

 

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Build date: 3/6/2012