ClaimedBarcodeScanner.ReleaseDeviceRequested Ereignis
Definition
Wichtig
Einige Informationen beziehen sich auf Vorabversionen, die vor dem Release ggf. grundlegend überarbeitet werden. Microsoft übernimmt hinsichtlich der hier bereitgestellten Informationen keine Gewährleistungen, seien sie ausdrücklich oder konkludent.
Tritt auf, wenn das Gerät eine Anforderung erhält, seinen exklusiven Anspruch freizugeben.
// Register
event_token ReleaseDeviceRequested(EventHandler<ClaimedBarcodeScanner> const& handler) const;
// Revoke with event_token
void ReleaseDeviceRequested(event_token const* cookie) const;
// Revoke with event_revoker
ClaimedBarcodeScanner::ReleaseDeviceRequested_revoker ReleaseDeviceRequested(auto_revoke_t, EventHandler<ClaimedBarcodeScanner> const& handler) const;
public event System.EventHandler<ClaimedBarcodeScanner> ReleaseDeviceRequested;
function onReleaseDeviceRequested(eventArgs) { /* Your code */ }
claimedBarcodeScanner.addEventListener("releasedevicerequested", onReleaseDeviceRequested);
claimedBarcodeScanner.removeEventListener("releasedevicerequested", onReleaseDeviceRequested);
- or -
claimedBarcodeScanner.onreleasedevicerequested = onReleaseDeviceRequested;
Public Custom Event ReleaseDeviceRequested As EventHandler(Of ClaimedBarcodeScanner)
Ereignistyp
Beispiele
Das folgende Beispiel zeigt, wie Sie den Ereignishandler einrichten.
void Scenario1::ScenarioStartScanButton_Click(Platform::Object^ sender, Windows::UI::Xaml::RoutedEventArgs^ e)
{
// Create the barcode scanner.
create_task(CreateDefaultScannerObject()).then([this](void)
{
if (scanner != nullptr)
{
// Claim the scanner for exclusive use by your application.
create_task(ClaimScanner()).then([this](void)
{
if (claimedScanner)
{
// Add a release device requested event handler. If this event is not handled,
// another app can claim the barcode scanner.
releaseDeviceRequestedToken = claimedScanner->ReleaseDeviceRequested::add(ref new EventHandler<ClaimedBarcodeScanner^>(this, &Scenario1::OnReleaseDeviceRequested));
/// Add a data receive event handler.
dataReceivedToken = claimedScanner->DataReceived::add(ref new TypedEventHandler<ClaimedBarcodeScanner^, BarcodeScannerDataReceivedEventArgs^>(this, &Scenario1::OnDataReceived));
UpdateOutput("Attached the DataReceived Event handler.");
// Set the app to decode the raw data from the barcode scanner
claimedScanner->IsDecodeDataEnabled = true;
// Enable the scanner.
create_task(EnableScanner()).then([this](void)
{
UpdateOutput("Ready to Scan.");
// Reset the button state
ScenarioEndScanButton->IsEnabled = true;
ScenarioStartScanButton->IsEnabled = false;
});
}
});
}
});
}
private async void ScenarioStartScanButton_Click(object sender, RoutedEventArgs e)
{
// Create the barcode scanner.
if (await CreateDefaultScannerObject())
{
// Claim the scanner for exclusive use by your application.
if (await ClaimScanner())
{
// Add a release device requested event handler. If this event is not handled,
// another app can claim the barcode scanner.
claimedScanner.ReleaseDeviceRequested += claimedScanner_ReleaseDeviceRequested;
// Add a data receive event handler.
claimedScanner.DataReceived += claimedScanner_DataReceived;
UpdateOutput("Attached the DataReceived Event handler.");
// Set the app to decode the raw data from the barcode scanner
claimedScanner.IsDecodeDataEnabled = true;
// Enable the scanner.
if (await EnableScanner())
{
// Reset the button state
ScenarioEndScanButton.IsEnabled = true;
ScenarioStartScanButton.IsEnabled = false;
UpdateOutput("Ready to Scan.");
}
}
}
else
{
UpdateOutput("No Barcode Scanner found");
}
}
void Scenario1::OnReleaseDeviceRequested(Platform::Object ^sender, Windows::Devices::PointOfService::ClaimedBarcodeScanner ^args)
{
Dispatcher->RunAsync(CoreDispatcherPriority::Normal, ref new DispatchedHandler(
[this,args]()
{
args->RetainDevice();
UpdateOutput("Received event ReleaseDeviceRequested. Retaining the barcode scanner.");
}));
}
async void claimedScanner_ReleaseDeviceRequested(object sender, ClaimedBarcodeScanner e)
{
await Dispatcher.RunAsync(Windows.UI.Core.CoreDispatcherPriority.Normal, () =>
{
e.RetainDevice();
});
}
Hinweise
Wenn Ihre Anwendung ein ReleaseDeviceRequested-Ereignis von einer anderen Anwendung empfängt, verliert sie möglicherweise ihren exklusiven Anspruch, es sei denn, Ihre Anwendung behält das Gerät.