IDebugBinder::GetMemoryContext
Note
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This method converts either an object location or a memory address to a memory context.
Syntax
HRESULT GetMemoryContext(
IDebugField* pField,
DWORD dwConstant,
IDebugMemoryContext2** ppMemCxt
);
int GetMemoryContext(
IDebugField pField,
uint dwConstant,
out IDebugMemoryContext2 ppMemCxt
);
Parameters
pField
[in] An IDebugField describing the object to locate. If NULL
, then use dwConstant
instead.
dwConstant
[in] A constant memory address, such as 0x5000.
ppMemCxt
[out] Returns the IDebugMemoryContext2 interface that represents the address of the object, or the address in memory.
Return Value
If successful, returns S_OK
; otherwise, returns an error code.