IDebugBinder3::GetMemoryObject
Note
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This method retrieves a memory object that represents the memory that this object is bound to.
Syntax
HRESULT GetMemoryObject(
IDebugField* pField,
UINT64 uConstant,
IDebugObject** ppObject
);
int GetMemoryObject(
IDebugField pField,
long uConstant,
out IDebugObject ppObject
);
Parameters
pField
[in] Specifies which field to get the memory object for.
uConstant
[in] Represents a memory address or value for a constant value.
ppObject
[out] An IDebugObject representing the memory that this object is bound to.
Return Value
If successful, returns S_OK
; otherwise, returns an error code.