IDebugObject::IsProxy
Note
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Determines if the object is a transparent proxy.
Syntax
HRESULT IsProxy (
BOOL* pfIsProxy
);
int IsProxy (
out bool pfIsProxy
);
Parameters
pfIsProxy
[out] TRUE
if the object is a transparent proxy; otherwise, FALSE
.
Return Value
If successful, returns S_OK
; otherwise, returns an error code.
Remarks
This method is implemented by the default C++ debug engine.