ASSEMBLYLOCRESOLUTION
Applies to: Visual Studio Visual Studio for Mac
Note
This article applies to Visual Studio 2017. If you're looking for the latest Visual Studio documentation, see Visual Studio documentation. We recommend upgrading to the latest version of Visual Studio. Download it here
Specifies where an assembly is located.
Syntax
enum enum_ASSEMBLYLOCRESOLUTION {
ALR_NAME = 0x0,
ALR_USERDIR = 0x1,
ALR_SHAREDDIR = 0x2,
ALR_REMOTEDIR = 0x4,
};
typedef DWORD ASSEMBLYLOCRESOLUTION;
public enum enum_ASSEMBLYLOCRESOLUTION {
ALR_NAME = 0x0,
ALR_USERDIR = 0x1,
ALR_SHAREDDIR = 0x2,
ALR_REMOTEDIR = 0x4,
};
Fields
ALR_NAME
Assembly is located in the current namespace.
ALR_USERDIR
Assembly is located in a user directory.
ALR_SHAREDDIR
Assembly is located in shared directory.
ALR_REMOTEDIR
Assembly is located in a remote directory.
Remarks
These values are returned by the ResolveAssemblyRef and GetManagedViewerCreationData methods.
These values can be combined with the OR
operation.
Requirements
Header: msdbg.h
Namespace: Microsoft.VisualStudio.Debugger.Interop
Assembly: Microsoft.VisualStudio.Debugger.Interop.dll