DEBUG_REFERENCE_INFO
Applies to: Visual Studio Visual Studio for Mac
Note
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Describes a reference.
Syntax
typedef struct tagDEBUG_REFERENCE_INFO {
DEBUGREF_INFO_FLAGS dwFields;
BSTR bstrName;
BSTR bstrType;
BSTR bstrValue;
DBG_ATTRIB_FLAGS dwAttrib;
REFERENCE_TYPE. dwRefType;
IDebugReference2* m_pReference;
} DEBUG_REFERENCE_INFO;
public struct DEBUG_REFERENCE_INFO {
public uint dwFields;
public string bstrName;
public string bstrType;
public string bstrValue;
public ulong dwAttrib;
public uint. dwRefType;
public IDebugReference2 m_pReference;
};
Members
dwFields
A combination of flags from the DEBUGREF_INFO_FLAGS enumeration that specifies which fields are filled out.
bstrName
The user-specified name of the IDebugReference2 object.
bstrType
The reference type as a formatted string.
bstrValue
The reference value as a formatted string
dwAttrib
A combination of flags from the DBG_ATTRIB_FLAGS enumeration that specifies the flags for the debug property attributes.
dwRefType
A value from the REFERENCE_TYPE enumeration that specifies whether the reference type is strong or weak.
m_pReference
An IDebugReference2 object that specifies the reference information.
Remarks
This structure is passed to a call to the GetReferenceInfo method to be filled in. This structure is also returned as part of a list from the IEnumDebugReferenceInfo2 interface which, in turn, is returned from a call to the EnumChildren method.
Requirements
Header: msdbg.h
Namespace: Microsoft.VisualStudio.Debugger.Interop
Assembly: Microsoft.VisualStudio.Debugger.Interop.dll