IDebugComPlusSymbolProvider::LoadSymbols
Applies to: Visual Studio Visual Studio for Mac
Note
This article applies to Visual Studio 2017. If you're looking for the latest Visual Studio documentation, see Visual Studio documentation. We recommend upgrading to the latest version of Visual Studio. Download it here
Loads the specified debug symbols in memory.
Syntax
HRESULT LoadSymbols(
ULONG32 ulAppDomainID,
GUID guidModule,
ULONGLONG baseAddress,
IUnknown* pUnkMetadataImport,
BSTR bstrModuleName,
BSTR bstrSymSearchPath
);
int LoadSymbols(
uint ulAppDomainID,
Guid guidModule,
ulong baseAddress,
object pUnkMetadataImport,
string bstrModuleName,
string bstrSymSearchPath
);
Parameters
ulAppDomainID
[in] Identifier of the application domain.
guidModule
[in] Unique identifier of the mondule.
baseAddress
[in] Base memory address.
pUnkMetadataImport
[in] Object that contains the symbol metadata.
bstrModuleName
[in] Name of the module.
bstrSymSearchPath
[in] Path to search for the symbol file.
Return Value
If successful, returns S_OK
; otherwise, returns an error code.
Example
The following example shows how to implement this method for a CDebugSymbolProvider object that exposes the IDebugComPlusSymbolProvider interface.
HRESULT CDebugSymbolProvider::LoadSymbols(
ULONG32 ulAppDomainID,
GUID guidModule,
ULONGLONG baseOffset,
IUnknown* _pMetadata,
BSTR bstrModule,
BSTR bstrSearchPath)
{
return LoadSymbolsWithCorModule(ulAppDomainID, guidModule, baseOffset, _pMetadata, NULL, bstrModule, bstrSearchPath);
}