IDebugEngineProgram2::WatchForThreadStep
Applies to: Visual Studio Visual Studio for Mac
Note
This article applies to Visual Studio 2017. If you're looking for the latest Visual Studio documentation, see Visual Studio documentation. We recommend upgrading to the latest version of Visual Studio. Download it here
Watches for execution (or stops watching for execution) to occur on the given thread.
Syntax
HRESULT WatchForThreadStep(
IDebugProgram2* pOriginatingProgram,
DWORD dwTid,
BOOL fWatch,
DWORD dwFrame
);
int WatchForThreadStep(
IDebugProgram2 pOriginatingProgram,
uint dwTid,
int fWatch,
uint dwFrame
);
Parameters
pOriginatingProgram
[in] An IDebugProgram2 object representing the program being stepped.
dwTid
[in] Specifies the identifier of the thread to watch.
fWatch
[in] Non-zero (TRUE
) means start watching for execution on the thread identified by dwTid
; otherwise, zero (FALSE
) means stop watching for execution on dwTid
.
dwFrame
[in] Specifies a frame index that controls the step type. When this is value is zero (0), the step type is "step into" and the program should stop whenever the thread identified by dwTid
executes. When dwFrame
is non-zero, the step type is "step over" and the program should stop only if the thread identified by dwTid
is running in a frame whose index is equal to or higher on the stack than dwFrame
.
Return Value
If successful, returns S_OK
; otherwise, returns an error code.
Remarks
When the session debug manager (SDM) steps a program, identified by the pOriginatingProgram
parameter, it notifies all other attached programs by calling this method.
This method is applicable only to same-thread stepping.