IDebugEvent2
Applies to: Visual Studio Visual Studio for Mac
Note
This article applies to Visual Studio 2017. If you're looking for the latest Visual Studio documentation, see Visual Studio documentation. We recommend upgrading to the latest version of Visual Studio. Download it here
This interface is used to communicate both critical debug information, such as stopping at a breakpoint, and non-critical information, such as a debugging message.
Syntax
IDebugEvent2 : IUnknown
Notes for Implementers
The debug engine (DE) and custom port supplier implement this interface on the same object as all other event interfaces.
Notes for Callers
Using the interface ID (IID) argument given to Event or Event, the session debug manager (SDM) calls QueryInterface on the IDebugEvent2
interface to obtain the appropriate event interface.
Methods in Vtable Order
The following table shows the methods of IDebugEvent2
.
Method | Description |
---|---|
GetAttributes | Gets the attributes for this debug event. |
Remarks
The more specific event interfaces, such as IDebugBreakpointEvent2, do not derive from the IDebugEvent2 interface but are instead implemented as a separate interface on the same object as IDebugEvent2
.
Requirements
Header: msdbg.h
Namespace: Microsoft.VisualStudio.Debugger.Interop
Assembly: Microsoft.VisualStudio.Debugger.Interop.dll