IDebugExpression2::EvaluateSync
Applies to: Visual Studio Visual Studio for Mac
Note
This article applies to Visual Studio 2017. If you're looking for the latest Visual Studio documentation, see Visual Studio documentation. We recommend upgrading to the latest version of Visual Studio. Download it here
This method evaluates the expression synchronously.
Syntax
HRESULT EvaluateSync(
EVALFLAGS dwFlags,
DWORD dwTimeout,
IDebugEventCallback2* pExprCallback,
IDebugProperty2** ppResult
);
int EvaluateSync(
enum_EVALFLAGS dwFlags,
uint dwTimeout,
IDebugEventCallback2 pExprCallback,
out IDebugProperty2 ppResult
);
Parameters
dwFlags
[in] A combination of flags from the EVALFLAGS enumeration that control expression evaluation.
dwTimeout
[in] Maximum time, in milliseconds, to wait before returning from this method. Use INFINITE
to wait indefinitely.
pExprCallback
[in]This parameter is always a null value.
ppResult
[out] Returns the IDebugProperty2 object that contains the result of the expression evaluation.
Return Value
If successful, returns S_OK
; otherwise returns an error code. Some typical error codes are:
Error | Description |
---|---|
E_EVALUATE_BUSY_WITH_EVALUATION | Another expression is currently being evaluated, and simultaneous expression evaluation is not supported. |
E_EVALUATE_TIMEOUT | Evaluation timed out. |
Remarks
For synchronous evaluation, it is not necessary to send an event back to Visual Studio upon completion of the evaluation.
Example
The following example shows how to implement this method for a simple CExpression
object that implements the IDebugExpression2 interface.
HRESULT CExpression::EvaluateSync(EVALFLAGS dwFlags,
DWORD dwTimeout,
IDebugEventCallback2* pExprCallback,
IDebugProperty2** ppResult)
{
// Set the aborted state to FALSE.
m_bAborted = FALSE;
// Delegate the evaluation to EvalExpression.
return EvalExpression(TRUE, ppResult);
}
HRESULT CExpression::EvalExpression(BOOL bSynchronous,
IDebugProperty2** ppResult)
{
HRESULT hr;
// Get the value of an environment variable.
PCSTR pszVal = m_pEnvBlock->GetEnv(m_pszVarName);
// Create and initialize a CEnvVar object with the retrieved value.
// CEnvVar implements the IDebugProperty2 interface.
CComObject<CEnvVar> *pEnvVar;
CComObject<CEnvVar>::CreateInstance(&pEnvVar);
pEnvVar->Init(m_pszVarName, pszVal, m_pDoc);
if (pszVal) {
// Check for synchronous evaluation.
if (bSynchronous) {
// Set and AddRef the result, IDebugProperty2 interface.
*ppResult = pEnvVar;
(*ppResult)->AddRef();
hr = S_OK;
} else {
//For asynchronous evaluation, send an evaluation complete event.
CExprEvalEvent *pExprEvent = new CExprEvalEvent(this, pEnvVar);
pExprEvent->SendEvent(m_pExprCallback, NULL, NULL, NULL);
}
} else {
// If a valid value is not retrieved, return E_FAIL.
hr = E_FAIL;
}
return hr;
}