IDebugSourceServerModule::GetSourceServerData
Applies to: Visual Studio Visual Studio for Mac
Note
This article applies to Visual Studio 2017. If you're looking for the latest Visual Studio documentation, see Visual Studio documentation. We recommend upgrading to the latest version of Visual Studio. Download it here
Retrieves an array of source server information.
Syntax
HRESULT GetSourceServerData(
ULONG* pDataByteCount,
BYTE** ppData
);
public int GetSourceServerData(
out uint pDataByteCount,
out int[] ppData
);
Parameters
pDataByteCount
[out] Number of bytes in the data array.
ppData
[out] Reference to the data array.
Return Value
If successful, returns S_OK
; otherwise, returns an error code.
Example
The following example shows how to implement this method for a CModule object that exposes the IDebugSourceServerModule interface.
HRESULT CModule::GetSourceServerData(ULONG* pDataByteCount, BYTE** ppData)
{
HRESULT hr = S_OK;
CComPtr<ISymUnmanagedReader> pSymReader;
CComPtr<ISymUnmanagedSourceServerModule> pSourceServerModule;
IfFalseGo( pDataByteCount && ppData, E_INVALIDARG );
*pDataByteCount = 0;
*ppData = NULL;
IfFailGo( this->GetUnmanagedSymReader( &pSymReader ) );
IfFailGo( pSymReader->QueryInterface( &pSourceServerModule ) );
IfFailGo( pSourceServerModule->GetSourceServerData( pDataByteCount, ppData ) );
Error:
return hr;
}