IDebugThread2::SetNextStatement
Applies to: Visual Studio Visual Studio for Mac
Note
This article applies to Visual Studio 2017. If you're looking for the latest Visual Studio documentation, see Visual Studio documentation. We recommend upgrading to the latest version of Visual Studio. Download it here
Sets the current instruction pointer to the given code context.
Syntax
HRESULT SetNextStatement (
IDebugStackFrame2* pStackFrame,
IDebugCodeContext2* pCodeContext
);
int SetNextStatement (
IDebugStackFrame2 pStackFrame,
IDebugCodeContext2 pCodeContext
);
Parameters
pStackFrame
Reserved for future use; set to a null value.
pCodeContext
[in] An IDebugCodeContext2 object that describes the code location about to be executed and its context.
Return Value
If successful, returns S_OK
; otherwise, returns an error code. The following table shows other possible values.
Value | Description |
---|---|
E_CANNOT_SET_NEXT_STATEMENT_ON_NONLEAF_FRAME | The next statement cannot be in a stack frame deeper on the frame stack. |
E_CANNOT_SETIP_TO_DIFFERENT_FUNCTION | The next statement is not associated with any frame in the stack. |
E_CANNOT_SET_NEXT_STATEMENT_ON_EXCEPTION | Some debug engines cannot set the next statement after an exception. |
Remarks
The instruction pointer indicates the next instruction or statement to execute. This method is used to retry a line of source code or to force execution to continue in another function, for example.