PENDING_BP_STATE_FLAGS
Applies to: Visual Studio Visual Studio for Mac
Note
This article applies to Visual Studio 2017. If you're looking for the latest Visual Studio documentation, see Visual Studio documentation. We recommend upgrading to the latest version of Visual Studio. Download it here
Specifies the pending breakpoint state flags.
Syntax
enum enum_PENDING_BP_STATE_FLAGS {
PBPSF_NONE = 0x0000,
PBPSF_VIRTUALIZED = 0x0001
};
typedef DWORD PENDING_BP_STATE_FLAGS;
public enum enum_PENDING_BP_STATE_FLAGS {
PBPSF_NONE = 0x0000,
PBPSF_VIRTUALIZED = 0x0001
};
Fields
PBPSF_NONE
Placeholder.
PBPSF_VIRTUALIZED
Specifies a virtualized pending breakpoint, one that is to be bound every time new code is loaded.
Remarks
Used for the flags
member of the PENDING_BP_STATE_INFO structure.
Requirements
Header: msdbg.h
Namespace: Microsoft.VisualStudio.Debugger.Interop
Assembly: Microsoft.VisualStudio.Debugger.Interop.dll