Moving from DirectX 9 to DirectX 11 and Universal Windows Platform (UWP)
This section has guidance on porting your DirectX 9 desktop game to DirectX 11 and Universal Windows Platform (UWP).
Topic | Description |
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Plan your game porting project from DirectX 9 to DirectX 11 and UWP: upgrade your graphics code, and put your game in the Windows Runtime environment. |
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This topic explains the high-level differences between DirectX 9 and DirectX 11. |
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Understand how the features your Direct3D 9 game uses will translate to Direct3D 11 and the UWP. |