Install the Microsoft Advertising SDK
Warning
As of June 1, 2020, the Microsoft Ad Monetization platform for Windows UWP apps will be shut down. Learn more
To display ads in your UWP apps for Windows 10 and Windows 11, install the Microsoft Advertising SDK. This SDK is an extension to Visual Studio 2015 and later versions.
Note
If you are developing a JavaScript/HTML UWP app and you have installed Windows 10 SDK version 10.0.14393 (Anniversary Update) or later, you must also install the WinJS library. This library used to be included in previous versions of the Windows 10 SDK, but starting with the Windows 10 SDK version 10.0.14393 (Anniversary Update) this library must be installed separately.
Install via MSI
To install the Microsoft Advertising SDK via the MSI installer:
Close all instances of Visual Studio.
If you previously installed any previous version of the Microsoft Advertising SDK, Universal Ad Client SDK, Ad Mediator extension, or Microsoft Store Engagement and Monetization SDK, uninstall these SDK versions now. Optionally, open a Command Prompt window and run these commands to clean out any older advertising SDK versions that may have been installed with Visual Studio, but which may not appear in the list of installed programs on your computer:
MsiExec.exe /x{5C87A4DB-31C7-465E-9356-71B485B69EC8} MsiExec.exe /x{6AB13C21-C3EC-46E1-8009-6FD5EBEE515B} MsiExec.exe /x{6AC81125-8485-463D-9352-3F35A2508C11}
Download and install the Microsoft Advertising SDK. It may take a few minutes to install. Be sure and wait until the process has finished.
Restart Visual Studio.
If you have an existing project that references advertising libraries from any earlier version of the Microsoft Advertising SDK, Universal Ad Client SDK, or Microsoft Store Engagement and Monetization SDK, we recommend that you open your project in Visual Studio and clean and rebuild your project (in Solution Explorer, right-click your project node and choose Clean, and then right-click your project node again and choose Rebuild).
Otherwise, if you are using the Microsoft Advertising SDK for the first time in your project, you are now ready to add a reference to the Microsoft Advertising SDK.
Install via NuGet
To install the Microsoft Advertising SDK in a specific UWP project via NuGet:
Close all instances of Visual Studio.
If you previously installed any previous version of the Microsoft Advertising SDK, Universal Ad Client SDK, Ad Mediator extension, or Microsoft Store Engagement and Monetization SDK, uninstall these SDK versions now. Optionally, open a Command Prompt window and run these commands to clean out any older advertising SDK versions that may have been installed with Visual Studio, but which may not appear in the list of installed programs on your computer:
MsiExec.exe /x{5C87A4DB-31C7-465E-9356-71B485B69EC8} MsiExec.exe /x{6AB13C21-C3EC-46E1-8009-6FD5EBEE515B} MsiExec.exe /x{6AC81125-8485-463D-9352-3F35A2508C11}
Start Visual Studio and open the project in which you want to use the Microsoft Advertising SDK.
Note
If your project already includes library references from an earlier MSI installation of the SDK, remove these references from your project. These references will have warning icons next to them because the libraries they reference were removed in the previous steps.
In Visual Studio, click Project and Manage NuGet Packages.
In the search box, type Microsoft.Advertising.XAML (for a XAML project) or Microsoft.Advertising.JS (for a JavaScript/HTML project) and install the corresponding package. When the package is done installing, save your solution.
Note
If the Output window reports an Install-Package error that indicates the specified path is too long, you may need to configure NuGet to extract packages to an alternate location with a shorter path than the default location. To do this, add the
repositoryPath
value to a nuget.config file on your computer and assign it to a short folder path where NuGet packages can be extracted. For more information, see this article in the NuGet documentation. Alternatively, you can try moving your Visual Studio project to an alternate folder with a shorter path.Close your solution and then reopen it.
If your project already references libraries from an earlier version of the Microsoft Advertising SDK that was installed via NuGet and you have updated your project to a newer release of the SDK, we recommend that you clean and rebuild your project (in Solution Explorer, right-click your project node and choose Clean, and then right-click your project node again and choose Rebuild).
Otherwise, if you are using the SDK for the first time in your project, you are now ready to add a reference to the Microsoft Advertising SDK.
Add a reference to the Microsoft Advertising SDK
After you install the Microsoft Advertising SDK, follow these instructions to reference the SDK in your project so you can use the advertising APIs.
Open your project in Visual Studio.
Note
If your project targets Any CPU, update your project to use an architecture-specific build output (for example, x86). If your project targets Any CPU, you will not be able to successfully add a reference to the Microsoft Advertising SDK in the following steps. For more information, see Reference errors caused by targeting Any CPU in your project.
In Solution Explorer, right click References and select Add Reference…
In Reference Manager, expand Universal Windows, click Extensions, and then select the check box next to Microsoft Advertising SDK for XAML (for XAML apps) or Microsoft Advertising SDK for JavaScript (for apps built using JavaScript and HTML).
In Reference Manager, click OK.
For walkthroughs that show how to get started using the advertising APIs, see the following articles:
Understanding framework packages in the Microsoft Advertising SDK
The Microsoft.Advertising.dll library in the Microsoft Advertising SDK (for UWP apps) is configured as a framework package. This library contains the advertising APIs in the Microsoft.Advertising and Microsoft.Advertising.WinRT.UI namespaces.
Because this library is a framework package, this means that after a user installs a version of your app that uses this library, this library is automatically updated on their device through Windows Update whenever we publish a new version of the library with fixes and performance improvements. This helps to ensure that your customers always have the latest available version of the library installed on their devices.
If we release a new version of the SDK that introduces new APIs or features in this library, you will need to install the latest version of the SDK to use those features. In this scenario, you would also need to publish your updated app to the Store.