Using Socket programming on HoloLens2 - development using Unity

prahlalad 40 Reputation points
2024-08-13T17:16:19.7066667+00:00

Hi
I'm currently working on a project which requires socket programming using UDP. I need to send packets through my Hololens to trigger some actions. I had made my initial development using Unity.

Initially, I used Systems.Socket. Though It worked well in Unity, deployment on the hololens2 failed to work.
I tried the following code https://gist.github.com/Boellis/264406de13c226ec3e9fc4df6664d198.Converted this to UDP. Same as the above failed to work on deploying on the hololens2.

Would be a massive help if anyone could help or provide references to UDP development that would work on deployment to Hololens2.

HoloLens Development
HoloLens Development
HoloLens: A family of Microsoft self-contained, holographic devices that enable engagement with digital content and interaction with holograms in the surrounding environment.Development: The process of researching, productizing, and refining new or existing technologies.
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Accepted answer
  1. Ying Li - MSFT 1,285 Reputation points Microsoft Vendor
    2024-08-14T02:07:15.89+00:00

    Hello, Welcome to Microsoft Q&A,

    UWP provides TCP and UDP socket classes for both client-server and peer-to-peer applications. You can refer to Sockets - UWP applications | Microsoft Learn to see how to use them.


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