/Zg (Generate Function Prototypes)
Removed. Creates a function prototype for each function defined in the source file, but does not compile the source file.
Syntax
/Zg
Remarks
This compiler option is no longer available. It was removed in Visual Studio 2015. This page remains for users of older versions of Visual Studio.
The function prototype includes the function return type and an argument type list. The argument type list is created from the types of the formal parameters of the function. Any function prototypes already present in the source file are ignored.
The list of prototypes is written to standard output. You may find this list helpful to verify that actual arguments and formal parameters of a function are compatible. You can save the list by redirecting standard output to a file. Then you can use #include to make the list of function prototypes a part of your source file. Doing so causes the compiler to perform argument type checking.
If you use the /Zg option and your program contains formal parameters that have struct, enum, or union type (or pointers to such types), the declaration of each struct, enum, or union type must have a tag (name). In the following sample, the tag name is MyStruct
.
// Zg_compiler_option.c
// compile with: /Zg
typedef struct MyStruct { int i; } T2;
void f2(T2 * t) {}
The /Zg option was deprecated in Visual Studio 2005 and has been removed in Visual Studio 2015. The MSVC compiler has removed support for older, C-style code. For a list of deprecated compiler options, see Deprecated and Removed Compiler Options in Compiler Options Listed by Category.
To set this compiler option in the Visual Studio development environment
Open the project's Property Pages dialog box. For details, see Set C++ compiler and build properties in Visual Studio.
Select the Configuration Properties > C/C++ > Command Line property page.
Enter the compiler option in the Additional Options box.
To set this compiler option programmatically
- See AdditionalOptions.