SyncLockWithStatusT Class
Supports the WRL infrastructure and is not intended to be used directly from your code.
Syntax
template <typename SyncTraits>
class SyncLockWithStatusT : public SyncLockT<SyncTraits>;
Parameters
SyncTraits
A type that can take exclusive or shared ownership of a resource.
Remarks
Represents a type that can take exclusive or shared ownership of a resource.
The SyncLockWithStatusT
class is used to implement the Mutex and Semaphore classes.
Members
Public Constructors
Name | Description |
---|---|
SyncLockWithStatusT::SyncLockWithStatusT | Initializes a new instance of the SyncLockWithStatusT class. |
Protected Constructors
Name | Description |
---|---|
SyncLockWithStatusT::SyncLockWithStatusT | Initializes a new instance of the SyncLockWithStatusT class. |
Public Methods
Name | Description |
---|---|
SyncLockWithStatusT::GetStatus | Retrieves the wait status of the current SyncLockWithStatusT object. |
SyncLockWithStatusT::IsLocked | Indicates whether the current SyncLockWithStatusT object owns a resource; that is, the SyncLockWithStatusT object is locked. |
Protected Data Members
Name | Description |
---|---|
SyncLockWithStatusT::status_ | Holds the result of the underlying wait operation after a lock operation on an object based on the current SyncLockWithStatusT object. |
Inheritance Hierarchy
SyncLockT
SyncLockWithStatusT
Requirements
Header: corewrappers.h
Namespace: Microsoft::WRL::Wrappers::Details
SyncLockWithStatusT::GetStatus
Supports the WRL infrastructure and is not intended to be used directly from your code.
DWORD GetStatus() const;
Return Value
The result of a wait operation on the object that is based on the SyncLockWithStatusT
class, such as a Mutex or Semaphore. Zero (0) indicates the wait operation returned the signaled state; otherwise, another state occurred, such as time-out value elapsed.
Remarks
Retrieves the wait status of the current SyncLockWithStatusT
object.
The GetStatus() function retrieves the value of the underlying status_ data member. When an object based on the SyncLockWithStatusT
class performs a lock operation, the object first waits for the object to become available. The result of that wait operation is stored in the status_
data member. The possible values of the status_
data member are the return values of the wait operation. For more information, see the return values of the WaitForSingleObjectEx
function.
SyncLockWithStatusT::IsLocked
Supports the WRL infrastructure and is not intended to be used directly from your code.
bool IsLocked() const;
Remarks
Indicates whether the current SyncLockWithStatusT
object owns a resource; that is, the SyncLockWithStatusT
object is locked.
Return Value
true
if the SyncLockWithStatusT
object is locked; otherwise, false
.
SyncLockWithStatusT::status_
Supports the WRL infrastructure and is not intended to be used directly from your code.
DWORD status_;
Remarks
Holds the result of the underlying wait operation after a lock operation on an object based on the current SyncLockWithStatusT
object.
SyncLockWithStatusT::SyncLockWithStatusT
Supports the WRL infrastructure and is not intended to be used directly from your code.
SyncLockWithStatusT(
_Inout_ SyncLockWithStatusT&& other
);
explicit SyncLockWithStatusT(
typename SyncTraits::Type sync,
DWORD status
);
Parameters
other
An rvalue-reference to another SyncLockWithStatusT
object.
sync
A reference to another SyncLockWithStatusT
object.
status
The value of the status_ data member of the other parameter or the sync parameter.
Remarks
Initializes a new instance of the SyncLockWithStatusT
class.
The first constructor initializes the current SyncLockWithStatusT
object from another SyncLockWithStatusT
specified by parameter other, and then invalidates the other SyncLockWithStatusT
object. The second constructor is protected
, and initializes the current SyncLockWithStatusT
object to an invalid state.