Hint Files
A hint file contains macros that would otherwise cause regions of code to be skipped by the C++ Browsing Database Parser. When you open a Visual Studio C++ project, the parser analyzes the code in each source file in the project and builds a database with information about every identifier. The IDE uses that information to support code browsing features such as the Class View browser and the Navigation Bar.
The C++ Browsing Database Parser is a fuzzy parser that can parse large amounts of code in a short amount of time. One reason it's fast is because it skips the content of blocks. For instance, it only records the location and parameters of a function, and ignores its contents. Certain macros can cause issues for the heuristics used to determine the start and end of a block. These issues cause regions of code to be recorded improperly.
These skipped regions can manifest in multiple ways:
Missing types and functions in Class View, Go To and Navigation Bar
Incorrect scopes in the Navigation Bar
Suggestions to Create Declaration/Definition for functions that are already defined
A hint file contains user-customizable hints, which have the same syntax as C/C++ macro definitions. Visual C++ includes a built-in hint file that is sufficient for most projects. However, you can create your own hint files to improve the parser specifically for your project.
Important
If you modify or add a hint file, you need to take additional steps in order for the changes to take effect:
- In versions before Visual Studio 2017 version 15.6: Delete the .sdf file and/or VC.db file in the solution for all changes.
- In Visual Studio 2017 version 15.6 and later: Close and reopen the solution after adding new hint files.
Scenario
#define NOEXCEPT noexcept
void Function() NOEXCEPT
{
}
Without a hint file, Function
doesn't show up in Class View, Go To or the Navigation Bar. After adding a hint file with this macro definition, the parser now understands and replaces the NOEXCEPT
macro, which allows it to correctly parse the function:
#define NOEXCEPT
Disruptive Macros
There are two categories of macros that disrupt the parser:
Macros that encapsulate keywords that adorn a function
#define NOEXCEPT noexcept #define STDMETHODCALLTYPE __stdcall
For these types of macros, only the macro name is required in the hint file:
#define NOEXCEPT #define STDMETHODCALLTYPE
Macros that contain unbalanced brackets
#define BEGIN {
For these types of macros, both the macro name and its contents are required in the hint file:
#define BEGIN {
Editor Support
Starting in Visual Studio 2017 version 15.8 there are several features to identify disruptive macros:
Macros that are inside regions skipped by the parser are highlighted.
There's a Quick Action to create a hint file that includes the highlighted macro, or if there's an existing hint file, to add the macro to the hint file.
After executing either of the Quick Actions, the parser reparses the files affected by the hint file.
By default, the problem macro is highlighted as a suggestion. The highlight can be changed to something more noticeable, such as a red or green squiggle. Use the Macros in Skipped Browsing Regions option in the Code Squiggles section under Tools > Options > Text Editor > C/C++ > View.
Display Browsing Database Errors
The Project > Display Browsing Database Errors menu command displays all the regions that failed to parse in the Error List. The command is meant to streamline building the initial hint file. However, the parser can't tell if the cause of the error was a disruptive macro, so you must evaluate each error. Run the Display Browsing Database Errors command and navigate to each error to load the affected file in the editor. Once the file is loaded, if any macros are inside the region, they're highlighted. You can invoke the Quick Actions to add them to a hint file. After a hint file update, the error list is updated automatically. Alternatively, if you're modifying the hint file manually you can use the Rescan Solution command to trigger an update.
Architecture
Hint files relate to physical directories, not the logical directories shown in Solution Explorer. You don't have to add a hint file to your project for the hint file to have an effect. The parsing system uses hint files only when it parses source files.
Every hint file is named cpp.hint. Many directories can contain a hint file, but only one hint file can occur in a particular directory.
Your project can be affected by zero or more hint files. If there are no hint files, the parsing system uses error recovery techniques to ignore indecipherable source code. Otherwise, the parsing system uses the following strategy to find and gather hints.
Search Order
The parsing system searches directories for hint files in the following order.
The directory that contains the installation package for Visual C++ (vcpackages). This directory contains a built-in hint file that describes symbols in frequently used system files, such as windows.h. Consequently, your project automatically inherits most of the hints that it needs.
The path from the root directory of a source file to the directory that contains the source file itself. In a typical Visual Studio C++ project, the root directory contains the solution or project file.
The exception to this rule is if a stop file is in the path to the source file. A stop file is any file that is named cpp.stop. A stop file provides additional control over the search order. Instead of starting from the root directory, the parsing system searches from the directory that contains the stop file to the directory that contains the source file. In a typical project, you don't need a stop file.
Hint Gathering
A hint file contains zero or more hints. A hint is defined or deleted just like a C/C++ macro. That is, the #define
preprocessor directive creates or redefines a hint, and the #undef
directive deletes a hint.
The parsing system opens each hint file in the search order described earlier. It accumulates each file's hints into a set of effective hints, and then uses the effective hints to interpret the identifiers in your code.
The parsing system uses these rules to accumulate hints:
If the new hint specifies a name that isn't already defined, the new hint adds the name to the effective hints.
If the new hint specifies a name that is already defined, the new hint redefines the existing hint.
If the new hint is an
#undef
directive that specifies an existing effective hint, the new hint deletes the existing hint.
The first rule means that effective hints are inherited from previously opened hint files. The last two rules mean that hints later in the search order can override earlier hints. For example, you can override any previous hints if you create a hint file in the directory that contains a source file.
For a depiction of how hints are gathered, see the Example section.
Syntax
You create and delete hints by using the same syntax as the preprocessor directives to create and delete macros. In fact, the parsing system uses the C/C++ preprocessor to evaluate the hints. For more information about the preprocessor directives, see #define Directive (C/C++) and #undef Directive (C/C++).
The only unusual syntax elements are the @<
, @=
, and @>
replacement strings. These hint-file specific replacement strings are only used in map macros. A map is a set of macros that relate data, functions, or events to other data, functions, or event handlers. For example, MFC
uses maps to create message maps, and ATL
uses maps to create object maps. The hint-file specific replacement strings mark the starting, intermediate, and ending elements of a map. Only the name of a map macro is significant. Therefore, each replacement string intentionally hides the implementation of the macro.
Hints use this syntax:
Syntax | Meaning |
---|---|
#define hint-name replacement-string#define hint-name ( parameter, ...) replacement-string |
A preprocessor directive that defines a new hint or redefines an existing hint. After the directive, the preprocessor replaces each occurrence of hint-name in source code with replacement-string. The second syntax form defines a function-like hint. If a function-like hint occurs in source code, the preprocessor first replaces each occurrence of parameter in replacement-string with the corresponding argument in source code, and then replaces hint-name with replacement-string. |
@< |
A hint-file specific replacement-string that indicates the start of a set of map elements. |
@= |
A hint-file specific replacement-string that indicates an intermediate map element. A map can have multiple map elements. |
@> |
A hint-file specific replacement-string that indicates the end of a set of map elements. |
#undef hint-name |
The preprocessor directive that deletes an existing hint. The name of the hint is provided by the hint-name identifier. |
// comment |
A single-line comment. |
/* comment */ |
A multiline comment. |
Example
This example shows how hints are accumulated from hint files. Stop files aren't used in this example.
The illustration shows some of the physical directories in a Visual Studio C++ project. There are hint files in the vcpackages
, Debug
, A1
, and A2
directories.
Hint File Directories
Directories and Hint File Contents
This list shows the directories in this project that contain hint files, and the contents of those hint files. Only some of the many hints in the vcpackages
directory hint file are listed:
vcpackages
// vcpackages (partial list) #define _In_ #define _In_opt_ #define _In_z_ #define _In_opt_z_ #define _In_count_(size)
Debug
// Debug #undef _In_ #define OBRACE { #define CBRACE } #define RAISE_EXCEPTION(x) throw (x) #define START_NAMESPACE namespace MyProject { #define END_NAMESPACE }
A1
// A1 #define START_NAMESPACE namespace A1Namespace {
A2
// A2 #undef OBRACE #undef CBRACE
Effective Hints
This table lists the effective hints for the source files in this project:
Source File: A1_A2_B.cpp
Effective hints:
// vcpackages (partial list) #define _In_opt_ #define _In_z_ #define _In_opt_z_ #define _In_count_(size) // Debug... #define RAISE_EXCEPTION(x) throw (x) // A1 #define START_NAMESPACE namespace A1Namespace { // ...Debug #define END_NAMESPACE }
These notes apply to the preceding list:
The effective hints are from the
vcpackages
,Debug
,A1
, andA2
directories.The #undef directive in the
Debug
hint file removed the#define _In_
hint in thevcpackages
directory hint file.The hint file in the
A1
directory redefinesSTART_NAMESPACE
.The
#undef
hint in theA2
directory removed the hints forOBRACE
andCBRACE
in theDebug
directory hint file.
See also
File Types Created for Visual Studio C++ projects
#define Directive (C/C++)
#undef Directive (C/C++)
SAL Annotations