complex<float>
Describes an object that stores an ordered pair of objects both of type float
, the first representing the real part of a complex number and the second representing the imaginary part.
Syntax
template <>
class complex<float> {
public:
constexpr complex(
float _RealVal = 0,
float _ImagVal = 0);
constexpr complex(
const complex<float>& complexNum);
constexpr complex(
const complex<double>& complexNum);
constexpr complex(
const complex<long double>& complexNum);
// rest same as class template complex
};
Parameters
_RealVal
The value of type float
for the real part of the complex number being constructed.
_ImagVal
The value of type float
for the imaginary part of the complex number being constructed.
complexNum
The complex number of type double
or of type long double
whose real and imaginary parts are used to initialize a complex number of type float
being constructed.
Return Value
A complex number of type float
.
Remarks
The explicit specialization of the class template complex to a complex class of type float
differs from the class template only in the constructors it defines. The conversion from float
to double
is allowed to be implicit, but the less safe conversion from float
to long double
is required to be explicit
. The use of explicit
rules out the initiation with type conversion using assignment syntax.
For more information on the class template complex
, see complex Class. For a list of members of the class template complex
, see .
Example
// complex_comp_flt.cpp
// compile with: /EHsc
#include <complex>
#include <iostream>
int main( )
{
using namespace std;
double pi = 3.14159265359;
// The first constructor specifies real & imaginary parts
complex <float> c1 ( 4.0 , 5.0 );
cout << "Specifying initial real & imaginary parts,\n"
<< " as type float gives c1 = " << c1 << endl;
// The second constructor initializes values of the real &
// imaginary parts using those of complex number of type double
complex <double> c2double ( 1.0 , 3.0 );
complex <float> c2float ( c2double );
cout << "Implicit conversion from type double to type float,"
<< endl << "gives c2float = " << c2float << endl;
// The third constructor initializes values of the real &
// imaginary parts using those of a complex number
// of type long double
complex <long double> c3longdouble ( 3.0 , 4.0 );
complex <float> c3float ( c3longdouble );
cout << "Explicit conversion from type long double to type float,"
<< endl << "gives c3float = " << c3float << endl;
// The modulus and argument of a complex number can be recovered
double absc3 = abs ( c3float);
double argc3 = arg ( c3float);
cout << "The modulus of c3 is recovered from c3 using: abs ( c3 ) = "
<< absc3 << endl;
cout << "Argument of c3 is recovered from c3 using:"
<< endl << "arg ( c3 ) = "
<< argc3 << " radians, which is " << argc3 * 180 / pi
<< " degrees." << endl;
}
/* Output:
Specifying initial real & imaginary parts,
as type float gives c1 = (4,5)
Implicit conversion from type double to type float,
gives c2float = (1,3)
Explicit conversion from type long double to type float,
gives c3float = (3,4)
The modulus of c3 is recovered from c3 using: abs ( c3 ) = 5
Argument of c3 is recovered from c3 using:
arg ( c3 ) = 0.927295 radians, which is 53.1301 degrees.
*/
Requirements
Header: <complex>
Namespace: std