complex<long double>
This explicitly specialized class template describes an object that stores an ordered pair of objects, both of type long double
, the first representing the real part of a complex number and the second representing the imaginary part.
Syntax
template <>
class complex<long double> {
public:
constexpr complex(
long double _RealVal = 0,
long double _ImagVal = 0);
complex(
constexpr complex<long double>& complexNum);
// rest same as class template complex
};
Parameters
_RealVal
The value of type long double
for the real part of the complex number being constructed.
_ImagVal
The value of type long double
for the imaginary part of the complex number being constructed.
complexNum
The complex number of type double
or of type float
whose real and imaginary parts are used to initialize a complex number of type long double
being constructed.
Return Value
A complex number of type long double
.
Remarks
The explicit specialization of the class template complex
to a complex class of type long double
differs from the class template only in the constructors it defines. The conversion from long double
to float
is allowed to be implicit, but the conversion from double
to long double
is required to be explicit
. The use of explicit
rules out the initiation with type conversion using assignment syntax.
For more information on the class template complex
and its members, see complex Class.
Microsoft-specific: The long double
and double
types have the same representation, but are distinct types. For more information, see Built-in types.
Example
// complex_comp_ld.cpp
// compile with: /EHsc
#include <complex>
#include <iostream>
int main( )
{
using namespace std;
double pi = 3.14159265359;
// The first constructor specifies real & imaginary parts
complex<long double> c1( 4.0 , 5.0 );
cout << "Specifying initial real & imaginary parts,\n"
<< " as type float gives c1 = " << c1 << endl;
// The second constructor initializes values of the real &
// imaginary parts using those of complex number of type float
complex<float> c2float( 1.0 , 3.0 );
complex<long double> c2longdouble ( c2float );
cout << "Implicit conversion from type float to type long double,"
<< "\n gives c2longdouble = " << c2longdouble << endl;
// The third constructor initializes values of the real &
// imaginary parts using those of a complex number
// of type double
complex<double> c3double( 3.0 , 4.0 );
complex<long double> c3longdouble( c3double );
cout << "Implicit conversion from type long double to type float,"
<< "\n gives c3longdouble = " << c3longdouble << endl;
// The modulus and argument of a complex number can be recovered
double absc3 = abs( c3longdouble );
double argc3 = arg( c3longdouble );
cout << "The modulus of c3 is recovered from c3 using: abs( c3 ) = "
<< absc3 << endl;
cout << "Argument of c3 is recovered from c3 using:\n arg( c3 ) = "
<< argc3 << " radians, which is " << argc3 * 180 / pi
<< " degrees." << endl;
}
Specifying initial real & imaginary parts,
as type float gives c1 = (4,5)
Implicit conversion from type float to type long double,
gives c2longdouble = (1,3)
Implicit conversion from type long double to type float,
gives c3longdouble = (3,4)
The modulus of c3 is recovered from c3 using: abs( c3 ) = 5
Argument of c3 is recovered from c3 using:
arg( c3 ) = 0.927295 radians, which is 53.1301 degrees.
Requirements
Header: <complex>
Namespace: std