Compiler Support for Type Traits (C++/CLI and C++/CX)
The Microsoft C++ compiler supports type traits for C++/CLI and C++/CX extensions, which indicate various characteristics of a type at compile time.
All Runtimes
Remarks
Type traits are especially useful to programmers who write libraries.
The following list contains the type traits that are supported by the compiler. All type traits return false
if the condition specified by the name of the type trait is not met.
(In the following list, code examples are written only in C++/CLI. But the corresponding type trait is also supported in C++/CX unless stated otherwise. The term, "platform type" refers to either Windows Runtime types or common language runtime types.)
__has_assign(
type)
Returns
true
if the platform or native type has a copy assignment operator.ref struct R { void operator=(R% r) {} }; int main() { System::Console::WriteLine(__has_assign(R)); }
__has_copy(
type)
Returns
true
if the platform or native type has a copy constructor.ref struct R { R(R% r) {} }; int main() { System::Console::WriteLine(__has_copy(R)); }
__has_finalizer(
type)
(Not supported in C++/CX.) Returns
true
if the CLR type has a finalizer. See Destructors and finalizers in How to: Define and consume classes and structs (C++/CLI) for more information.using namespace System; ref struct R { ~R() {} protected: !R() {} }; int main() { Console::WriteLine(__has_finalizer(R)); }
__has_nothrow_assign(
type)
Returns
true
if a copy assignment operator has an empty exception specification.#include <stdio.h> struct S { void operator=(S& r) throw() {} }; int main() { __has_nothrow_assign(S) == true ? printf("true\n") : printf("false\n"); }
__has_nothrow_constructor(
type)
Returns
true
if the default constructor has an empty exception specification.#include <stdio.h> struct S { S() throw() {} }; int main() { __has_nothrow_constructor(S) == true ? printf("true\n") : printf("false\n"); }
__has_nothrow_copy(
type)
Returns
true
if the copy constructor has an empty exception specification.#include <stdio.h> struct S { S(S& r) throw() {} }; int main() { __has_nothrow_copy(S) == true ? printf("true\n") : printf("false\n"); }
__has_trivial_assign(
type)
Returns
true
if the type has a trivial, compiler-generated assignment operator.#include <stdio.h> struct S {}; int main() { __has_trivial_assign(S) == true ? printf("true\n") : printf("false\n"); }
__has_trivial_constructor(
type)
Returns
true
if the type has a trivial, compiler-generated constructor.#include <stdio.h> struct S {}; int main() { __has_trivial_constructor(S) == true ? printf("true\n") : printf("false\n"); }
__has_trivial_copy(
type)
Returns
true
if the type has a trivial, compiler-generated copy constructor.#include <stdio.h> struct S {}; int main() { __has_trivial_copy(S) == true ? printf("true\n") : printf("false\n"); }
__has_trivial_destructor(
type)
Returns
true
if the type has a trivial, compiler-generated destructor.// has_trivial_destructor.cpp #include <stdio.h> struct S {}; int main() { __has_trivial_destructor(S) == true ? printf("true\n") : printf("false\n"); }
__has_user_destructor(
type)
Returns
true
if the platform or native type has a user-declared destructor.// has_user_destructor.cpp using namespace System; ref class R { ~R() {} }; int main() { Console::WriteLine(__has_user_destructor(R)); }
__has_virtual_destructor(
type)
Returns
true
if the type has a virtual destructor.__has_virtual_destructor
also works on platform types, and any user-defined destructor in a platform type is a virtual destructor.// has_virtual_destructor.cpp #include <stdio.h> struct S { virtual ~S() {} }; int main() { __has_virtual_destructor(S) == true ? printf("true\n") : printf("false\n"); }
__is_abstract(
type)
Returns
true
if the type is an abstract type. For more information on native abstract types, see Abstract Classes.__is_abstract
also works for platform types. An interface with at least one member is an abstract type, as is a reference type with at least one abstract member. For more information on abstract platform types, see abstract.// is_abstract.cpp #include <stdio.h> struct S { virtual void Test() = 0; }; int main() { __is_abstract(S) == true ? printf("true\n") : printf("false\n"); }
__is_base_of(
base
,
derived
)
Returns
true
if the first type is a base class of the second type, or if both types are the same.__is_base_of
also works on platform types. For example, it will returntrue
if the first type is an interface class and the second type implements the interface.// is_base_of.cpp #include <stdio.h> struct S {}; struct T : public S {}; int main() { __is_base_of(S, T) == true ? printf("true\n") : printf("false\n"); __is_base_of(S, S) == true ? printf("true\n") : printf("false\n"); }
__is_class(
type)
Returns
true
if the type is a native class or struct.#include <stdio.h> struct S {}; int main() { __is_class(S) == true ? printf("true\n") : printf("false\n"); }
__is_convertible_to(
from
,
to
)
Returns
true
if the first type can be converted to the second type.#include <stdio.h> struct S {}; struct T : public S {}; int main() { S * s = new S; T * t = new T; s = t; __is_convertible_to(T, S) == true ? printf("true\n") : printf("false\n"); }
__is_delegate(
type)
Returns
true
iftype
is a delegate. For more information, see delegate (C++/CLI and C++/CX).delegate void MyDel(); int main() { System::Console::WriteLine(__is_delegate(MyDel)); }
__is_empty(
type)
Returns
true
if the type has no instance data members.#include <stdio.h> struct S { int Test() {} static int i; }; int main() { __is_empty(S) == true ? printf("true\n") : printf("false\n"); }
__is_enum(
type)
Returns
true
if the type is a native enum.// is_enum.cpp #include <stdio.h> enum E { a, b }; struct S { enum E2 { c, d }; }; int main() { __is_enum(E) == true ? printf("true\n") : printf("false\n"); __is_enum(S::E2) == true ? printf("true\n") : printf("false\n"); }
__is_interface_class(
type)
Returns
true
if passed a platform interface. For more information, see interface class.// is_interface_class.cpp using namespace System; interface class I {}; int main() { Console::WriteLine(__is_interface_class(I)); }
__is_pod(
type)
Returns
true
if the type is a class or union with no constructor or private or protected non-static members, no base classes, and no virtual functions. See the C++ standard, sections 8.5.1/1, 9/4, and 3.9/10 for more information on PODs.__is_pod
will return false on fundamental types.#include <stdio.h> struct S {}; int main() { __is_pod(S) == true ? printf("true\n") : printf("false\n"); }
__is_polymorphic(
type)
Returns
true
if a native type has virtual functions.#include <stdio.h> struct S { virtual void Test(){} }; int main() { __is_polymorphic(S) == true ? printf("true\n") : printf("false\n"); }
__is_ref_array(
type)
Returns
true
if passed a platform array. For more information, see Arrays.using namespace System; int main() { array<int>^ x = gcnew array<int>(10); Console::WriteLine(__is_ref_array(array<int>)); }
__is_ref_class(
type)
Returns
true
if passed a reference class. For more information on user-defined reference types, see Classes and Structs.using namespace System; ref class R {}; int main() { Console::WriteLine(__is_ref_class(Buffer)); Console::WriteLine(__is_ref_class(R)); }
__is_sealed(
type)
Returns
true
if passed a platform or native type marked sealed. For more information, see sealed.ref class R sealed{}; int main() { System::Console::WriteLine(__is_sealed(R)); }
__is_simple_value_class(
type)
Returns
true
if passed a value type that contains no references to the garbage-collected heap. For more information on user-defined value types, see Classes and Structs.using namespace System; ref class R {}; value struct V {}; value struct V2 { R ^ r; // not a simple value type }; int main() { Console::WriteLine(__is_simple_value_class(V)); Console::WriteLine(__is_simple_value_class(V2)); }
__is_union(
type)
Returns
true
if a type is a union.#include <stdio.h> union A { int i; float f; }; int main() { __is_union(A) == true ? printf("true\n") : printf("false\n"); }
__is_value_class(
type)
Returns
true
if passed a value type. For more information on user-defined value types, see Classes and Structs.value struct V {}; int main() { System::Console::WriteLine(__is_value_class(V)); }
Windows Runtime
Remarks
The __has_finalizer(
type)
type trait is not supported because this platform does not support finalizers.
Requirements
Compiler option: /ZW
Common Language Runtime
Remarks
(There are no platform-specific remarks for this feature.)
Requirements
Compiler option: /clr
Examples
Example
The following code example shows how to use a class template to expose a compiler type trait for a /clr
compilation. For more information, see Windows Runtime and Managed Templates.
// compiler_type_traits.cpp
// compile with: /clr
using namespace System;
template <class T>
ref struct is_class {
literal bool value = __is_ref_class(T);
};
ref class R {};
int main () {
if (is_class<R>::value)
Console::WriteLine("R is a ref class");
else
Console::WriteLine("R is not a ref class");
}
R is a ref class