MeshSpecification.TypeFloat3 Field
Definition
Important
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Caution
This constant will be removed in the future version. Use Android.Graphics.MeshSpecificationType enum directly instead of this field.
Represents three floats.
[Android.Runtime.Register("TYPE_FLOAT3", ApiSince=34)]
[System.Obsolete("This constant will be removed in the future version. Use Android.Graphics.MeshSpecificationType enum directly instead of this field.", true)]
public const Android.Graphics.MeshSpecificationType TypeFloat3 = 2;
[<Android.Runtime.Register("TYPE_FLOAT3", ApiSince=34)>]
[<System.Obsolete("This constant will be removed in the future version. Use Android.Graphics.MeshSpecificationType enum directly instead of this field.", true)>]
val mutable TypeFloat3 : Android.Graphics.MeshSpecificationType
Field Value
Value = 2- Attributes
Remarks
Represents three floats. Its equivalent shader type is float3.
Java documentation for android.graphics.MeshSpecification.TYPE_FLOAT3
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Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.