RenderTreeBuilder.AddMarkupContent(Int32, String) Method
Definition
Important
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Appends a frame representing markup content.
public:
void AddMarkupContent(int sequence, System::String ^ markupContent);
public void AddMarkupContent (int sequence, string markupContent);
public void AddMarkupContent (int sequence, string? markupContent);
member this.AddMarkupContent : int * string -> unit
Public Sub AddMarkupContent (sequence As Integer, markupContent As String)
Parameters
- sequence
- Int32
An integer that represents the position of the instruction in the source code.
- markupContent
- String
Content for the new markup frame.