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RenderTreeBuilder.AddMarkupContent(Int32, String) Method

Definition

Appends a frame representing markup content.

public:
 void AddMarkupContent(int sequence, System::String ^ markupContent);
public void AddMarkupContent (int sequence, string markupContent);
public void AddMarkupContent (int sequence, string? markupContent);
member this.AddMarkupContent : int * string -> unit
Public Sub AddMarkupContent (sequence As Integer, markupContent As String)

Parameters

sequence
Int32

An integer that represents the position of the instruction in the source code.

markupContent
String

Content for the new markup frame.

Applies to