FrameStatistics.LatencyPoseToReceive Field
Definition
Important
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Time between the client's request for a new remote frame and the arrival of the requested frame.
public: float LatencyPoseToReceive;
public float LatencyPoseToReceive;
val mutable LatencyPoseToReceive : single
Public LatencyPoseToReceive As Single
Field Value
Remarks
This includes, but is not limited to, the network round-trip latency and delays caused by operations necessary on the server side before sending, and on the client side after receiving (rendering, video encoding/decoding, etc).