FrameStatistics.LatencyPresentToDisplay Field
Definition
Important
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The latency until the finished frame is displayed.
public: float LatencyPresentToDisplay;
public float LatencyPresentToDisplay;
val mutable LatencyPresentToDisplay : single
Public LatencyPresentToDisplay As Single
Field Value
Remarks
This mainly contains aspects like GPU workload and waiting for V-sync but can also encompass overhead introduced by the rendering infrastructure. For example, some game engines introduce a scheduling overhead in this phase.