PbrMaterial.PbrVertexAlphaMode Property
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Determines how the alpha channel of vertex colors is used. See PbrVertexAlphaMode for details.
public:
property Microsoft::Azure::RemoteRendering::PbrVertexAlphaMode PbrVertexAlphaMode { Microsoft::Azure::RemoteRendering::PbrVertexAlphaMode get(); void set(Microsoft::Azure::RemoteRendering::PbrVertexAlphaMode value); };
public Microsoft.Azure.RemoteRendering.PbrVertexAlphaMode PbrVertexAlphaMode { get; set; }
member this.PbrVertexAlphaMode : Microsoft.Azure.RemoteRendering.PbrVertexAlphaMode with get, set
Public Property PbrVertexAlphaMode As PbrVertexAlphaMode
Property Value
Remarks
This mode has no effect if the mesh doesn't provide vertex colors or if the flag UseVertexColor is not set. The default value is Occlusion.
A InvalidParam error occurs if an unknown mode is passed in.