ShellRenderingSettings.Desaturation Property
Definition
Important
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Amount of color de-saturation to apply to the shell-rendered objects. Ranges from 0 (original color) to 1 (gray scale).
public:
property float Desaturation { float get(); void set(float value); };
public float Desaturation { get; set; }
member this.Desaturation : single with get, set
Public Property Desaturation As Single
Property Value
Remarks
A InvalidParam error occurs if a value outside the [0;1] range is passed in.