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AdaptiveEvents Class

Definition

Adaptive event identifier definition list.

public class AdaptiveEvents : Microsoft.Bot.Builder.Dialogs.DialogEvents
type AdaptiveEvents = class
    inherit DialogEvents
Public Class AdaptiveEvents
Inherits DialogEvents
Inheritance
AdaptiveEvents

Constructors

AdaptiveEvents()

Fields

ActivityReceived

Event fired when an activity is received from the adapter (or a request to reprocess an activity).

(Inherited from DialogEvents)
AssignEntity

Raised when an entity should be assigned to a property.

BeginDialog

Event fired when a dialog beginDialog() is called.

(Inherited from DialogEvents)
CancelDialog

Event fired when a dialog is canceled.

(Inherited from DialogEvents)
ChooseEntity

Raised when there are multiple possible resolutions of an entity.

ChooseProperty

Raised when there are multiple possible entity to property mappings.

Custom

Custom event.

(Inherited from DialogEvents)
EndOfActions

Raised when all actions and ambiguity events have been finished.

Error

Event fired when there was an exception thrown in the system.

(Inherited from DialogEvents)
RecognizedIntent

Raised when intent is recognized from utterance.

RecognizeUtterance

Raised when utterance is recieved.

RepromptDialog

Event fired when a dialog RepromptDialog is Called.

(Inherited from DialogEvents)
UnknownIntent

Raised when no intent can be identified from utterance.

VersionChanged

Event which is fired when the system has detected that deployed code has changed the execution of dialogs between turns.

(Inherited from DialogEvents)

Applies to