PanZoomBaseTexture Class
Definition
Important
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This script allows to zoom into and pan the texture of a GameObject. It also allows for scrolling by restricting panning to one direction.
public ref class PanZoomBaseTexture : Microsoft::MixedReality::Toolkit::Examples::Demos::EyeTracking::PanZoomBase
[UnityEngine.AddComponentMenu("Scripts/MRTK/Examples/PanZoomBaseTexture")]
public class PanZoomBaseTexture : Microsoft.MixedReality.Toolkit.Examples.Demos.EyeTracking.PanZoomBase
[<UnityEngine.AddComponentMenu("Scripts/MRTK/Examples/PanZoomBaseTexture")>]
type PanZoomBaseTexture = class
inherit PanZoomBase
Public Class PanZoomBaseTexture
Inherits PanZoomBase
- Inheritance
- Derived
- Attributes
-
UnityEngine.AddComponentMenuAttribute
Constructors
PanZoomBaseTexture() |
Fields
cursorPos | (Inherited from PanZoomBase) |
dynaZoomInvert | (Inherited from PanZoomBase) |
limitPanning | (Inherited from PanZoomBase) |
myEyeTarget | (Inherited from PanZoomBase) |
offset | (Inherited from PanZoomBase) |
offsetRate_Pan | (Inherited from PanZoomBase) |
offsetRate_Zoom | (Inherited from PanZoomBase) |
originalOffset | (Inherited from PanZoomBase) |
originalPivot | (Inherited from PanZoomBase) |
originalRatio | (Inherited from PanZoomBase) |
originalScale | (Inherited from PanZoomBase) |
scale | (Inherited from PanZoomBase) |
textureRenderer | |
zoomDir | (Inherited from PanZoomBase) |
zoomSpeed | (Inherited from PanZoomBase) |
Properties
EyeSaccadeProvider | (Inherited from PanZoomBase) |
MyCollider |
Returns the collider of this GameObject. (Inherited from PanZoomBase) |
TextureShaderProperty |
Methods
AutoPan() | (Inherited from PanZoomBase) |
ComputePanSpeed(Single, Single, Single) |
Returns the pan speed. |
DisableHandZoom() | (Inherited from PanZoomBase) |
EnableHandZoom() | (Inherited from PanZoomBase) |
IncrementNormFixator() | (Inherited from PanZoomBase) |
Initialize() | |
Initialize(Single) | |
LimitScaling(Vector2) | (Inherited from PanZoomBase) |
PanHorizontally(Single) |
Scroll sideways. (Inherited from PanZoomBase) |
PanVertically(Single) |
Scroll from top to bottom (Inherited from PanZoomBase) |
ResetNormFixator() | (Inherited from PanZoomBase) |
Start() | (Inherited from PanZoomBase) |
StartFocusing() | (Inherited from PanZoomBase) |
StopFocusing() | (Inherited from PanZoomBase) |
Update() | (Inherited from PanZoomBase) |
UpdateCursorPosInHitBox() |
Determine the position of the cursor within the texture in UV space. |
UpdatePanZoom() | |
ZoomDir(Boolean) | |
ZoomIn() | |
ZoomIn_Timed() | (Inherited from PanZoomBase) |
ZoomInStart() | (Inherited from PanZoomBase) |
ZoomOut() | |
ZoomOut_Timed() | (Inherited from PanZoomBase) |
ZoomOutStart() | (Inherited from PanZoomBase) |
ZoomStop() |
No matter if the user is still looking at the currently active pan-zoom panel, once the "zoom stop" action has been triggered, reset the active target. (Inherited from PanZoomBase) |