Edit

Share via


IMixedRealitySceneUnderstandingObserver.UsePersistentObjects Property

Definition

When enabled, the service will preserve previously observed surfaces when updating.

public:
 property bool UsePersistentObjects { bool get(); void set(bool value); };
public bool UsePersistentObjects { get; set; }
member this.UsePersistentObjects : bool with get, set
Public Property UsePersistentObjects As Boolean

Property Value

Applies to