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DistorterSphere.DistortPointInternal(Vector3, Single) Method

Definition

Internal function where position distortion is done

protected:
 override UnityEngine::Vector3 DistortPointInternal(UnityEngine::Vector3 point, float strength);
protected override UnityEngine.Vector3 DistortPointInternal (UnityEngine.Vector3 point, float strength);
override this.DistortPointInternal : UnityEngine.Vector3 * single -> UnityEngine.Vector3
Protected Overrides Function DistortPointInternal (point As Vector3, strength As Single) As Vector3

Parameters

point
UnityEngine.Vector3
strength
Single

Returns

UnityEngine.Vector3

Applies to