Edit

Share via


PulseShaderHandler.SetLocalOrigin(Vector3) Method

Definition

public:
 void SetLocalOrigin(UnityEngine::Vector3 origin);
public void SetLocalOrigin (UnityEngine.Vector3 origin);
member this.SetLocalOrigin : UnityEngine.Vector3 -> unit
Public Sub SetLocalOrigin (origin As Vector3)

Parameters

origin
UnityEngine.Vector3

Applies to