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HandConstraintPalmUp.FacingCameraTrackingThreshold Property

Definition

The angle (in degrees) of the cone between the palm's up and camera's forward have to match. Only supported by IMixedRealityHand controllers.

public:
 property float FacingCameraTrackingThreshold { float get(); void set(float value); };
public float FacingCameraTrackingThreshold { get; set; }
member this.FacingCameraTrackingThreshold : single with get, set
Public Property FacingCameraTrackingThreshold As Single

Property Value

Applies to