Edit

Share via


SolverHandler.AdditionalRotation Property

Definition

Add an additional rotation on top of the tracked object. Useful for tracking what is essentially the up or right/left vectors.

public:
 property UnityEngine::Vector3 AdditionalRotation { UnityEngine::Vector3 get(); void set(UnityEngine::Vector3 value); };
public UnityEngine.Vector3 AdditionalRotation { get; set; }
member this.AdditionalRotation : UnityEngine.Vector3 with get, set
Public Property AdditionalRotation As Vector3

Property Value

UnityEngine.Vector3

Applies to