Edit

Share via


SCNParticleSystem.ParticleBounceVariation Property

Definition

Gets or sets the variation in the amount that particles bounce after a collision.

public virtual nfloat ParticleBounceVariation { [Foundation.Export("particleBounceVariation")] get; [Foundation.Export("setParticleBounceVariation:")] set; }
member this.ParticleBounceVariation : nfloat with get, set

Property Value

Attributes

Applies to