UndoEngine.UndoUnit(UndoEngine, String) Constructor
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Initializes a new instance of the UndoEngine.UndoUnit class.
public:
UndoUnit(System::ComponentModel::Design::UndoEngine ^ engine, System::String ^ name);
public UndoUnit (System.ComponentModel.Design.UndoEngine engine, string name);
public UndoUnit (System.ComponentModel.Design.UndoEngine engine, string? name);
new System.ComponentModel.Design.UndoEngine.UndoUnit : System.ComponentModel.Design.UndoEngine * string -> System.ComponentModel.Design.UndoEngine.UndoUnit
Public Sub New (engine As UndoEngine, name As String)
Parameters
- engine
- UndoEngine
The undo engine that owns this undo unit.
- name
- String
The name for this undo unit.
Exceptions
engine
is null
.
Applies to
See also
Collaborate with us on GitHub
The source for this content can be found on GitHub, where you can also create and review issues and pull requests. For more information, see our contributor guide.