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UndoEngine.UndoUnit.IsEmpty Property

Definition

Gets a value indicating whether the UndoEngine.UndoUnit contains no events.

public:
 virtual property bool IsEmpty { bool get(); };
public virtual bool IsEmpty { get; }
member this.IsEmpty : bool
Public Overridable ReadOnly Property IsEmpty As Boolean

Property Value

true if the UndoEngine.UndoUnit contains no events; otherwise, false.

Remarks

The undo engine may discard empty units.

Applies to