ValidateSchemaForManifest
Parses a manifest and validates the schema.
Syntax
HRESULT ValidateSchemaForManifest(
PCWSTR manifestPath,
WCHAR** pParsingError
)
Parameters
manifestPath _In_
Type: PCWSTR
The path to the manifest.
pParsingError _Out_
Type: WCHAR**
On return, contains descriptions of any parsing errors.
Return value
Type: HRESULT
Returns S_OK
if successful. Otherwise, returns an error code. For a list of error codes, see Error Codes.
Remarks
To determine whether the manifest is a Microsoft Game Development Kit (GDK) manifest, call GetIsGameCorePartition.
To validate the schema of a game configuration file, call PackagingValidateGameConfig.
For more information about packaging, see Overview of packaging.
Requirements
Header: packagingservices.h
Library: packagingservices.lib
Supported platforms: Windows (for Xbox console tools)