PFLobbyGetMembershipLock
Gets the lobby's current membership lock state.
Syntax
HRESULT PFLobbyGetMembershipLock(
PFLobbyHandle lobby,
PFLobbyMembershipLock* lockState
)
Parameters
lobby
PFLobbyHandle
The handle of the lobby.
lockState
PFLobbyMembershipLock*
output
The output membership lock state.
Return value
Type: HRESULT
S_OK
if the call succeeded or an error code otherwise. The human-readable form of the error code can be retrieved via PFMultiplayerGetErrorMessage().
Remarks
If this lobby object was created by calling PFMultiplayerJoinLobby(), this method will return an error until PFMultiplayerStartProcessingLobbyStateChanges() provides a PFLobbyUpdatedStateChange with PFLobbyUpdatedStateChange::membershipLockUpdated set to true. If joining the lobby succeeds, this field is guaranteed to be populated by the time PFMultiplayerStartProcessingLobbyStateChanges() provides a PFLobbyJoinLobbyCompletedStateChange.
If this lobby object was created by calling PFMultiplayerClaimServerLobby(), this method will return an error until PFMultiplayerStartProcessingLobbyStateChanges() provides a PFLobbyUpdatedStateChange with PFLobbyUpdatedStateChange::membershipLockUpdated set to true. If claiming the lobby succeeds, this field is guaranteed to be populated by the time PFMultiplayerStartProcessingLobbyStateChanges() provides a PFLobbyClaimServerLobbyCompletedStateChange.
Requirements
Header: PFLobby.h