PFLobbyJoinArrangedLobbyCompletedStateChange
Information specific to the JoinArrangedLobbyCompleted type of state change.
Syntax
struct PFLobbyJoinArrangedLobbyCompletedStateChange : PFLobbyStateChange {
HRESULT result;
PFEntityKey newMember;
void* asyncContext;
PFLobbyHandle lobby;
}
Members
result
HRESULT
Indicates the result of the JoinArrangedLobby operation.
The human-readable form of this result can be retrieved via PFMultiplayerGetErrorMessage().
newMember
PFEntityKey
The local member entity provided to the call associated with this state change which is joining this lobby.
asyncContext
void*
The async context provided to the call associated with this state change.
lobby
PFLobbyHandle
must not be null
The lobby that was created and joined.
Requirements
Header: PFLobby.h