PFLobbyServerPostUpdateCompletedStateChange
Information specific to the ServerPostUpdateCompleted type of state change.
Syntax
struct PFLobbyServerPostUpdateCompletedStateChange : PFLobbyStateChange {
HRESULT result;
PFLobbyHandle lobby;
void* asyncContext;
}
Members
result
HRESULT
Indicates the result of the update operation.
The human-readable form of this result can be retrieved via PFMultiplayerGetErrorMessage().
lobby
PFLobbyHandle
must not be null
The lobby provided to the call associated with this state change.
asyncContext
void*
The async context provided to the call associated with this state change.
Remarks
To use this feature, you must define PFMULTIPLAYER_INCLUDE_SERVER_APIS before including PFLobby.h.
Requirements
Header: PFLobby.h