PartyLocalDevice::DestroyChatControl
Queues an asynchronous operation to destroy a local chat control.
Syntax
PartyError DestroyChatControl(
PartyLocalChatControl* localChatControl,
void* asyncIdentifier
)
Parameters
localChatControl
PartyLocalChatControl*
The local chat control to destroy.
asyncIdentifier
void*
optional
An optional, app-defined, pointer-sized context value that can be used to associate the completion state change with this call.
Return value
PartyError
c_partyErrorSuccess
if the asynchronous operation to destroy the chat control began, or an error code otherwise. If this method fails, no related state changes will be generated. The human-readable form of the error code can be retrieved via PartyManager::GetErrorMessage().
Remarks
This method queues an asynchronous attempt to destroy a local chat control. A PartyDestroyChatControlCompletedStateChange will be provided upon completion of the operation, indicating success or failure. Before successful completion of the operation, the local chat control will be disconnected from all networks it was previously connected to (each indicated by a PartyChatControlLeftNetworkStateChange). Memory for the local chat control will remain valid until all state changes referencing the chat control have been returned to PartyManager::FinishProcessingStateChanges().
Requirements
Header: Party.h
See also
PartyLocalDevice
PartyDestroyChatControlCompletedStateChange
PartyChatControlDestroyedStateChange
PartyChatControlLeftNetworkStateChange