PartyLeaveNetworkCompletedStateChange
Information specific to the LeaveNetworkCompleted type of state change.
Syntax
struct PartyLeaveNetworkCompletedStateChange : PartyStateChange {
PartyStateChangeResult result;
PartyError errorDetail;
PartyNetwork* network;
void* asyncIdentifier;
}
Members
result
PartyStateChangeResult
Indicates that the leave network operation Succeeded or provides the reason that it failed.
errorDetail
PartyError
A diagnostic value providing additional troubleshooting information regarding any potential error condition.
The human-readable form of this error detail can be retrieved via PartyManager::GetErrorMessage().
network
PartyNetwork*
The network used in call associated with this state change.
asyncIdentifier
void*
The async identifier provided to the call associated with this state change.
Remarks
An associated PartyNetworkDestroyedStateChange will be generated before this state change is generated. The network object network
is only valid until this state change is returned to PartyManager::FinishProcessingStateChanges().
Requirements
Header: Party.h