ActionScope class

ActionScope manages execution of a block of actions, and supports Goto, Continue and Break semantics.

Extends

Dialog<O>

Constructors

ActionScope(Dialog[])

Creates a new ActionScope instance.

Properties

actions

The actions to execute.

Inherited Properties

EndOfTurn

Gets a default end-of-turn result.

id
telemetryClient

Methods

beginDialog(DialogContext, O)

Called when the Dialog is started and pushed onto the dialog stack.

continueDialog(DialogContext)

Called when the Dialog is continued, where it is the active dialog and the user replies with a new activity.

getConverter(Object)
getDependencies()

Gets the child Dialog dependencies so they can be added to the containers Dialog set.

getVersion()

Gets a unique string which represents the version of this dialog. If the version changes between turns the dialog system will emit a DialogChanged event.

resumeDialog(DialogContext, DialogReason, any)

Called when a child Dialog completed its turn, returning control to this dialog.

Inherited Methods

configure(Record<string, unknown>)

Fluent method for configuring the object.

endDialog(TurnContext, DialogInstance, DialogReason)

When overridden in a derived class, performs clean up for the dialog before it ends.

onDialogEvent(DialogContext, DialogEvent)

Called when an event has been raised, using DialogContext.emitEvent(), by either the current dialog or a dialog that the current dialog started.

repromptDialog(TurnContext, DialogInstance)

When overridden in a derived class, reprompts the user for input.

Constructor Details

ActionScope(Dialog[])

Creates a new ActionScope instance.

new ActionScope(actions?: Dialog[])

Parameters

actions

Dialog[]

The actions for the scope.

Property Details

actions

The actions to execute.

actions: Dialog[]

Property Value

Dialog[]

Inherited Property Details

EndOfTurn

Gets a default end-of-turn result.

static EndOfTurn: DialogTurnResult

Property Value

DialogTurnResult

Remarks

This result indicates that a dialog (or a logical step within a dialog) has completed processing for the current turn, is still active, and is waiting for more input.

Inherited From Dialog.EndOfTurn

id

id: string

Property Value

string

Inherited From Dialog.id

telemetryClient

telemetryClient: BotTelemetryClient

Property Value

BotTelemetryClient

Inherited From Dialog.telemetryClient

Method Details

beginDialog(DialogContext, O)

Called when the Dialog is started and pushed onto the dialog stack.

function beginDialog(dc: DialogContext, _options?: O): Promise<DialogTurnResult>

Parameters

dc

DialogContext

The DialogContext for the current turn of conversation.

_options

O

Optional. Initial information to pass to the dialog.

Returns

Promise<DialogTurnResult>

A Promise representing the asynchronous operation.

continueDialog(DialogContext)

Called when the Dialog is continued, where it is the active dialog and the user replies with a new activity.

function continueDialog(dc: DialogContext): Promise<DialogTurnResult>

Parameters

dc

DialogContext

The DialogContext for the current turn of conversation.

Returns

Promise<DialogTurnResult>

A Promise representing the asynchronous operation.

getConverter(Object)

function getConverter(property: Object): Converter | ConverterFactory

Parameters

property

Object

The key of the conditional selector configuration.

Returns

Converter | ConverterFactory

The converter for the selector configuration.

getDependencies()

Gets the child Dialog dependencies so they can be added to the containers Dialog set.

function getDependencies(): Dialog[]

Returns

Dialog[]

The child Dialog dependencies.

getVersion()

Gets a unique string which represents the version of this dialog. If the version changes between turns the dialog system will emit a DialogChanged event.

function getVersion(): string

Returns

string

Unique string which should only change when dialog has changed in a way that should restart the dialog.

resumeDialog(DialogContext, DialogReason, any)

Called when a child Dialog completed its turn, returning control to this dialog.

function resumeDialog(dc: DialogContext, _reason: DialogReason, result?: any): Promise<DialogTurnResult>

Parameters

dc

DialogContext

The DialogContext for the current turn of conversation.

_reason

DialogReason

(xref:botbuilder-dialogs.DialogReason), reason why the dialog resumed.

result

any

Optional. Value returned from the dialog that was called. The type of the value returned is dependent on the child dialog.

Returns

Promise<DialogTurnResult>

A Promise representing the asynchronous operation.

Inherited Method Details

configure(Record<string, unknown>)

Fluent method for configuring the object.

function configure(config: Record<string, unknown>): this

Parameters

config

Record<string, unknown>

Configuration settings to apply.

Returns

this

The Configurable after the operation is complete.

Inherited From Configurable.configure

endDialog(TurnContext, DialogInstance, DialogReason)

When overridden in a derived class, performs clean up for the dialog before it ends.

function endDialog(_context: TurnContext, _instance: DialogInstance, _reason: DialogReason): Promise<void>

Parameters

_context

TurnContext

The context object for the turn.

_instance

DialogInstance

Current state information for this dialog.

_reason

DialogReason

The reason the dialog is ending.

Returns

Promise<void>

Remarks

Derived dialogs that need to perform logging or cleanup before ending should override this method. By default, this method has no effect.

The DialogContext calls this method when the current dialog is ending.

See also

Inherited From Dialog.endDialog

onDialogEvent(DialogContext, DialogEvent)

Called when an event has been raised, using DialogContext.emitEvent(), by either the current dialog or a dialog that the current dialog started.

function onDialogEvent(dc: DialogContext, e: DialogEvent): Promise<boolean>

Parameters

dc

DialogContext

The dialog context for the current turn of conversation.

e

DialogEvent

The event being raised.

Returns

Promise<boolean>

True if the event is handled by the current dialog and bubbling should stop.

Inherited From Dialog.onDialogEvent

repromptDialog(TurnContext, DialogInstance)

When overridden in a derived class, reprompts the user for input.

function repromptDialog(_context: TurnContext, _instance: DialogInstance): Promise<void>

Parameters

_context

TurnContext

The context object for the turn.

_instance

DialogInstance

Current state information for this dialog.

Returns

Promise<void>

Remarks

Derived dialogs that support validation and re-prompt logic should override this method. By default, this method has no effect.

The DialogContext calls this method when the current dialog should re-request input from the user. This method is implemented for prompt dialogs.

See also

Inherited From Dialog.repromptDialog