Dialog class
Defines the core behavior for all dialogs.
- Extends
Constructors
Dialog(string) | Creates a new instance of the Dialog class. |
Properties
End |
Gets a default end-of-turn result. |
id | Unique ID of the dialog. Sets the unique ID of the dialog. |
telemetry |
Gets the telemetry client for this dialog. Sets the telemetry client for this dialog. |
Methods
begin |
When overridden in a derived class, starts the dialog. |
continue |
When overridden in a derived class, continues the dialog. |
end |
When overridden in a derived class, performs clean up for the dialog before it ends. |
get |
An encoded string used to aid in the detection of bot changes on re-deployment. |
on |
Called when an event has been raised, using |
reprompt |
When overridden in a derived class, reprompts the user for input. |
resume |
When overridden in a derived class, resumes the dialog after the dialog above it on the stack completes. |
Inherited Methods
configure(Record<string, unknown>) | Fluent method for configuring the object. |
get |
Constructor Details
Dialog(string)
Creates a new instance of the Dialog class.
new Dialog(dialogId?: string)
Parameters
- dialogId
-
string
Optional. unique ID of the dialog.
Property Details
EndOfTurn
Gets a default end-of-turn result.
static EndOfTurn: DialogTurnResult
Property Value
Remarks
This result indicates that a dialog (or a logical step within a dialog) has completed processing for the current turn, is still active, and is waiting for more input.
id
Unique ID of the dialog. Sets the unique ID of the dialog.
string id
Property Value
string
The Id for the dialog.
Remarks
This will be automatically generated if not specified.
telemetryClient
Gets the telemetry client for this dialog. Sets the telemetry client for this dialog.
BotTelemetryClient telemetryClient
Property Value
BotTelemetryClient
The BotTelemetryClient to use for logging.
Method Details
beginDialog(DialogContext, O)
When overridden in a derived class, starts the dialog.
function beginDialog(dc: DialogContext, options?: O): Promise<DialogTurnResult>
Parameters
The context for the current dialog turn.
- options
-
O
Optional. Arguments to use when the dialog starts.
Returns
Promise<DialogTurnResult>
Remarks
Derived dialogs must override this method.
The DialogContext calls this method when it creates a new DialogInstance for this dialog, pushes it onto the dialog stack, and starts the dialog.
A dialog that represents a single-turn conversation should await DialogContext.endDialog before exiting this method.
See also
continueDialog(DialogContext)
When overridden in a derived class, continues the dialog.
function continueDialog(dc: DialogContext): Promise<DialogTurnResult>
Parameters
The context for the current dialog turn.
Returns
Promise<DialogTurnResult>
A promise resolving to the dialog turn result.
Remarks
Derived dialogs that support multiple-turn conversations should override this method. By default, this method signals that the dialog is complete and returns.
The DialogContext calls this method when it continues the dialog.
To signal to the dialog context that this dialog has completed, await DialogContext.endDialog before exiting this method.
See also
endDialog(TurnContext, DialogInstance, DialogReason)
When overridden in a derived class, performs clean up for the dialog before it ends.
function endDialog(_context: TurnContext, _instance: DialogInstance, _reason: DialogReason): Promise<void>
Parameters
- _context
-
TurnContext
The context object for the turn.
- _instance
- DialogInstance
Current state information for this dialog.
- _reason
- DialogReason
The reason the dialog is ending.
Returns
Promise<void>
Remarks
Derived dialogs that need to perform logging or cleanup before ending should override this method. By default, this method has no effect.
The DialogContext calls this method when the current dialog is ending.
See also
getVersion()
An encoded string used to aid in the detection of bot changes on re-deployment.
function getVersion(): string
Returns
string
Unique string which should only change when dialog has changed in a way that should restart the dialog.
Remarks
This defaults to returning the dialogs id but can be overridden to provide more
precise change detection logic. Any dialog on the stack that has its version change will
result in a versionChanged
event will be raised. If this event is not handled by the bot,
an error will be thrown resulting in the bots error handler logic being run.
Returning an empty string will disable version tracking for the component all together.
onDialogEvent(DialogContext, DialogEvent)
Called when an event has been raised, using DialogContext.emitEvent()
, by either the current dialog or a dialog that the current dialog started.
function onDialogEvent(dc: DialogContext, e: DialogEvent): Promise<boolean>
Parameters
The dialog context for the current turn of conversation.
The event being raised.
Returns
Promise<boolean>
True if the event is handled by the current dialog and bubbling should stop.
repromptDialog(TurnContext, DialogInstance)
When overridden in a derived class, reprompts the user for input.
function repromptDialog(_context: TurnContext, _instance: DialogInstance): Promise<void>
Parameters
- _context
-
TurnContext
The context object for the turn.
- _instance
- DialogInstance
Current state information for this dialog.
Returns
Promise<void>
Remarks
Derived dialogs that support validation and re-prompt logic should override this method. By default, this method has no effect.
The DialogContext calls this method when the current dialog should re-request input from the user. This method is implemented for prompt dialogs.
See also
resumeDialog(DialogContext, DialogReason, any)
When overridden in a derived class, resumes the dialog after the dialog above it on the stack completes.
function resumeDialog(dc: DialogContext, reason: DialogReason, result?: any): Promise<DialogTurnResult>
Parameters
The context for the current dialog turn.
- reason
- DialogReason
The reason the dialog is resuming. This will typically be DialogReason.endCalled
- result
-
any
Optional. The return value, if any, from the dialog that ended.
Returns
Promise<DialogTurnResult>
A promise resolving to the dialog turn result.
Remarks
Derived dialogs that support multiple-turn conversations should override this method. By default, this method signals that the dialog is complete and returns.
The DialogContext calls this method when it resumes
the dialog. If the previous dialog on the stack returned a value, that value is in the result
parameter.
To start a child dialog, use DialogContext.beginDialog or DialogContext.prompt; however, this dialog will not necessarily be the one that started the child dialog. To signal to the dialog context that this dialog has completed, await DialogContext.endDialog before exiting this method.
See also
Inherited Method Details
configure(Record<string, unknown>)
Fluent method for configuring the object.
function configure(config: Record<string, unknown>): this
Parameters
- config
-
Record<string, unknown>
Configuration settings to apply.
Returns
this
The Configurable after the operation is complete.
Inherited From Configurable.configure
getConverter(string)
function getConverter(_property: string): Converter | ConverterFactory
Parameters
- _property
-
string
The key of the conditional selector configuration.
Returns
The converter for the selector configuration.
Inherited From Configurable.getConverter