2.1.1.33 WrapMode Enumeration
The WrapMode enumeration defines how the pattern from a texture or gradient brush is tiled across a shape or at shape boundaries, when it is smaller than the area being filled.
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typedef enum { WrapModeTile = 0x00000000, WrapModeTileFlipX = 0x00000001, WrapModeTileFlipY = 0x00000002, WrapModeTileFlipXY = 0x00000003, WrapModeClamp = 0x00000004 } WrapMode;
WrapModeTile: Tiles the gradient or texture.
WrapModeTileFlipX: Reverses the texture or gradient horizontally, and then tiles the texture or gradient.
WrapModeTileFlipY: Reverses the texture or gradient vertically, and then tiles the texture or gradient.
WrapModeTileFlipXY: Reverses the texture or gradient horizontally and vertically, and then tiles the texture or gradient.
WrapModeClamp: Fixes the texture or gradient to the object boundary.
See section 2.1.1 for the specification of additional enumerations.